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The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
CANNOT - Coyote Annotation.
This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
The YDK is a general-purpose VB6/DirectX8 framework for 2D applications. It provides fast-and-easy access to each, video, audio and network functionality. For tutorials see the official YDCore website.
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PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
An Objective-C framework for developing AudioUnits. This framework (dynamic library bundle) can be used by Cocoa/Objective-C developers as an alternative to Apple's C++ based CoreAudio SDK.
SvgUP is an open source platform for building interactive Web applications based on SVG components and other web standards like JavaScript, CSS, RDF and DTD. SvgUP allows the separation of concerns by dividing the applications into modules.
High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.
Photoshop like digital imaging plug-in for the Eclipse Rich Client Platform. Designed to provide a flexible framework which enables 3rd party developers to extend the application through the use of plug-in technology.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.
osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
VRS is an environment for presenting three dimensional (3D) world. All visualisations are made at client(s) side VRC (Virtual Reality Client - example client is under developement, SF site avaible, see also http://jvrc.info).
GNU/Shoes is a wrapper for the Sox audio utility. Written in Perl for Linux and Win32, GNU/Shoes aids the tedious process of converting large numbers of audio files, and provides Jabber messages to notify the user that a batch is complete.
NiceSTEP is a set of Java components that replaces package java.awt and gives your Java application the look and feel of NeXTstep, GNUstep, and WindowMaker. Includes Slide Projector image viewer, FTP, Editor, and CD Burner.
Presenting XML is a Java web application framework for presenting HTML, PDF, WML etc. in a device independent manner. The framework supports a flow of content (XML files, flat files, SQL, dynamic XML) through SAX pipelines and XSLT transforms to a device
DreamMedia finds the media (music,movies,etc) that a user wants using the existing media access frameworks (Gnutella,opennap). It will also try to figure out what things a user might like that they don't have and get those automatically.
WebLOQ IO is a Java NIO framework which allows for tens of thousands of concurrent TCP/IP connections through a very small thread pool (assuming proper OS and network settings). There is built in support for SSL and non-SSL connections.