Showing 8 open source projects for "multi track recorder"

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands...
    Downloads: 70 This Week
    Last Update:
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  • 2
    TWX Proxy is a new Trade Wars 2002 helper program designed to assist experienced players of the game in their 'art'. TWX Proxy is built completely on user scripts - no scripts or game features are built into it, except the game information recorder.
    Downloads: 0 This Week
    Last Update:
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  • 3
    CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and
    Downloads: 0 This Week
    Last Update:
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  • 4
    The Achaean Curing System (ACS) is a modularized plugin in Lua for the client application MUSHclient designed specifically to track and control combat related and other variables within the MUD Achaea.
    Downloads: 0 This Week
    Last Update:
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  • 5
    System to track DKP (Dragon Kill Points) in the Everquest game. Written in PHP with a MySql backend.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Razors Edge is a MUD based on the CircleMUD 2.0 code, with many enhancements. SourceForge is used to track bugs within the server code, and also a distribution/development mechanism for the Razors Client (Curses) and the EdgeWorld Builder (Perl/Tk)
    Downloads: 0 This Week
    Last Update:
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  • 8
    NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
    Downloads: 0 This Week
    Last Update:
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