Showing 20 open source projects for "gnu torrent client"

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
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    Downloads: 121 This Week
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  • 2
    Python AI mud is a Multi-User Dungeon written in Python, designed to give some artificial intelligence to the mud client. Multi-User Dungeons (MUD) are textual fantasy games, where a player is in a virtual world, which is only described with text.
    Downloads: 0 This Week
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  • 3
    Lyntin is a Python mud client based on Tintin but goes above and beyond Tintin allowing you to write modules in Python enhancing the client to suit your individual needs.
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    Downloads: 0 This Week
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  • 4
    A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
    Downloads: 0 This Week
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  • 5
    The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
    Downloads: 0 This Week
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  • 6
    MUDdrop is a console client for MUDs. It runs MUSHclient-compatible plugins in Python in a console environment and supports connecting to for remote control.
    Downloads: 0 This Week
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  • 7
    Skwatt is a MMORPG (massive multiplayer online role playing game) developped by 8 people (game designer, art designers, programmers). The main goal is having fun in developping it. For now we have a 3D Windows Client and a Linux server.
    Downloads: 0 This Week
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  • 8
    A cleanup, and modernization of the MOOP (formerly POO) project, pyMOO aims to build a robust, complete and user friendly implementation of MOO within python, as well as a robust, python-based client.
    Downloads: 0 This Week
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  • 9
    An MMORPG package that aims to provide an incredibly customizeable server, and thus a highly customizeable experience, as well as an engaging 3D interface on the client side.
    Downloads: 0 This Week
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  • 10
    py_mud is an extensible, (hopefully) user-friendly MUD client written entirely in cross-platform Python. It aims to be as feature-rich as commercial MUD clients (mushclient, ZMud), including support for MXP and inter-client chat (ZChat and MMChat).
    Downloads: 0 This Week
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  • 11
    This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
    Downloads: 0 This Week
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  • 12
    This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
    Downloads: 0 This Week
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  • 13
    AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
    Downloads: 0 This Week
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  • 14
    A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
    Downloads: 0 This Week
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  • 15
    Papaya is a fully featured MUD client with features including ANSI colour, multiple simultaneous connections, proxy support, aliases, triggers and plugins. It uses the GTK widget set and runs on (at least) Linux, Windows, FreeBSD, Solaris and MacOSX.
    Downloads: 0 This Week
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  • 16
    Original Gamer's Client aims to combine the convenience of a GUI-based MUD client with the power that seems reserved for TUI-based clients. OGC implements its GUI using Tk, and will eventually add a powerful Python-based scripting language.
    Downloads: 0 This Week
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  • 17
    Dirt is a mud/muck/mush/moo/telnet client for linux with plugins for perl and python scripting. It is text-based and features: color, scrollback, history, autocomplete, alias, trigger (even on ansi), zchat/mudmaster chat, mudftp, MCCP, and a help system.
    Downloads: 0 This Week
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  • 18
    A project that involves creating both a server structure and a client model for a basic(as of this point) mmorpg game. Mainly a school project developed by students at the Ovidius University of Mathematics and Informatics of Constanta.
    Downloads: 0 This Week
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  • 19
    Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
    Downloads: 0 This Week
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  • 20
    The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
    Downloads: 0 This Week
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