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GGMud is an opensource multiplatform GRAPHICAL mud client. It uses the GTK toolkit for the GUI (quite similar to the ZMud one) and is compatible with tintin++ configuration files.
Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
TinyPunk is a MUD codebase written in Python. TinyPunk aims to be quick, easy, and fun, for players and coders alike. Currently it relies on Python 2.6 and the Twisted Framework. It is inspired by tbaMUD, and CircleMUD before it.
Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.
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This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
Arnacaw Online is an open source 2D MMORPG in development. A traditional MMORPG with many extensions, features planned include dynamic player-built worlds, a stock market, auctions, and a player-driven glyph-based spell system.
ANTE is a very powerful HTTP and Telnet mud server, with a full cgi and fast-cgi interface to do PHP and scripts written in any language the operating system can run, communicating bi-directionally. Raising the Ante
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A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
Achaea System for Xpertmud.
Goal is to manage all things that can be managed by a program, with priority given to healing. It may morph into something else when finally ready for full testing.
Based on the once popular Blacknova Traders, White Nova System is a complete recode using custom template and DB layers. Currently working on recoding the whole BNT system and removing any unneeded DB calls and improving the speed of the script.
Dawn Of Infinity is a space-based combat/trade game which will eventually support hundreds to thousands of players as players add supporting nodes to the network, increasing the total number of systems in the galaxy.
qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
RPG-WEB is a real time web-based environment to play rpg games with AJAX technology. With only a capable web browser you can play a multiuser rpg game wherever or whenever you want. RPG-WEB will have a plugin system to use the game rule system you prefer
GuildWare is an all in one guild hosting package. It features a forum, DKP management system and a raid management system. The user interface is entirely webbased. The software it self is written entirely in Java and thus can be run on any OS that suppor
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
JAMIE (JAva Mud Implementing Engine) is a text-only, telnet-based MUD server written in Java. It provides an original experience-less and level-less job-based system that can be expanded by those who wish to run their own MUD.
An MMORPG package that aims to provide an incredibly customizeable server, and thus a highly customizeable experience, as well as an engaging 3D interface on the client side.