Showing 7 open source projects for "zmud"

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  • 1
    GGMud

    GGMud

    GGMud is a cross platform modern MUD client.

    GGMud is an opensource multiplatform GRAPHICAL mud client. It uses the GTK toolkit for the GUI (quite similar to the ZMud one) and is compatible with tintin++ configuration files.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    A Java utility to sort mail logs generated using zMud in Genesis LPMud. It's main use is to reduce the complexities of handling mail outside the game since the game has a 70 message mailbox limit.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Dreamgate aims at providing MUD players with scriptability on par with zMUD or MUSHClient. Currently we are working on the core processing and scripting architecture. The client can be used as a proxy between the server and a graphical client.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    py_mud is an extensible, (hopefully) user-friendly MUD client written entirely in cross-platform Python. It aims to be as feature-rich as commercial MUD clients (mushclient, ZMud), including support for MXP and inter-client chat (ZChat and MMChat).
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    The Achaean Curing Project is a collaborative attempt to derive a solid curing system for the text-based MUD Achaea: Dreams of Divine Lands, using the ZMud client's internal scripting language.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    This project is to create a threaded mud client that is able to beat tintin++/zmud to dust. The initial goal would be Unix platform only, but later to Windows.
    Downloads: 0 This Week
    Last Update:
    See Project
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