Showing 16 open source projects for "cross platform sync"

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  • 1
    PTkEI2ng

    PTkEI2ng

    New version of PTkEI2, the cross-platform GUI client for Wolfpack Empi

    New version of PTkEI2, the cross-platform GUI client for Wolfpack Empire
    Downloads: 0 This Week
    Last Update:
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  • 2
    ThudNG2

    ThudNG2

    Updated client for Battletech MUX game servers

    This is a nice GUI client for the Battletech MUX. It works on most platforms as it is written in Java. Makes combat much more enjoyable than plain text.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Thump (BattleTech MUX Map Creator)

    Thump (BattleTech MUX Map Creator)

    Map creator for the BattlleTech MUX

    Map creator for the BattlleTech MUX
    Downloads: 0 This Week
    Last Update:
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  • 4
    GGMud

    GGMud

    GGMud is a cross platform modern MUD client.

    GGMud is an opensource multiplatform GRAPHICAL mud client. It uses the GTK toolkit for the GUI (quite similar to the ZMud one) and is compatible with tintin++ configuration files.
    Downloads: 5 This Week
    Last Update:
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  • 5
    Trebuchet is a 100% TCL cross-platform GUI MUD client, designed to be powerful and extensible, yet easy to use. This client also has support for advanced features, such as SSL encryption, and allowing the server to request custom GUI dialogs.
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    Downloads: 3 This Week
    Last Update:
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  • 6
    A basic cross platform MOO client.
    Downloads: 0 This Week
    Last Update:
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  • 7
    EverSight is an open-source cross-platform version of ShowEQ/MySEQ.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 0 This Week
    Last Update:
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  • 10
    py_mud is an extensible, (hopefully) user-friendly MUD client written entirely in cross-platform Python. It aims to be as feature-rich as commercial MUD clients (mushclient, ZMud), including support for MXP and inter-client chat (ZChat and MMChat).
    Downloads: 0 This Week
    Last Update:
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  • 11
    generic back end mud server library. Mud owner must provide game system details. * Written in cross-platform C++ code. Compile on whatever platform you\'re running your mud on and go! * Game System independent. * Many generic functions provided
    Downloads: 0 This Week
    Last Update:
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  • 12
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
    Last Update:
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  • 13
    The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
    Downloads: 0 This Week
    Last Update:
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  • 14
    FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
    Downloads: 0 This Week
    Last Update:
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  • 15
    The purpose of this group is the development of cross-platform, 2D chat software.
    Downloads: 0 This Week
    Last Update:
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  • 16
    Spectral Front End is a cross-platform, Qt-based front end for Simutronics games, and specifically for Gemstone.
    Downloads: 0 This Week
    Last Update:
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