Showing 28 open source projects for "no code"

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  • 1

    Virtustan MUD

    MUD server, based on CircleMUD code, russificated

    MUD server, based on BylinyMUD codebase (BylinyMUD - russificated MUD, based on CircleMUD). Server is platform independent, maked in Linux (Debian, Centos, Ubuntu), FreeBSD, Windows github: https://github.com/Zerkalo-MUD/mud/
    Downloads: 1 This Week
    Last Update:
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  • 2

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 1 This Week
    Last Update:
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  • 3
    ...There is also a port of Rot1.4 and also include a cygwin version of Rom24B6 with olc, mobprogs and color. Various other Cygwin codebases can be found under the Files link. Most were used for testing code or were the start of personal builds. If you have any questions, email me anytime! cbunting99@gmail.com
    Downloads: 0 This Week
    Last Update:
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  • 4
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
    Last Update:
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  • 5
    SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
    Downloads: 1 This Week
    Last Update:
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  • 6
    qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A multi user dungeon based on diku/merc/rom source code.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    DOTL is a bare bones MUD code base designed for developers seeking to create a MUD based on AD&D 2nd Edition rules. Written entirely in C.
    Downloads: 0 This Week
    Last Update:
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  • 9
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
    Last Update:
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  • 14
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
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  • 16
    This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
    Last Update:
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  • 20
    Razors Edge is a MUD based on the CircleMUD 2.0 code, with many enhancements. SourceForge is used to track bugs within the server code, and also a distribution/development mechanism for the Razors Client (Curses) and the EdgeWorld Builder (Perl/Tk)
    Downloads: 0 This Week
    Last Update:
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  • 21
    Our objective is to take a Rot codebase, develope it more, and make many more advancements to it including: new stock areas, new immortal commands, new mortal commands, reduce resourses used, and add better security features to the code itself.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    VoLT is a nice tool for those who want to create MUDs with LPC. It makes it easy to create and edit rooms and worlds.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
    Downloads: 0 This Week
    Last Update:
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  • 24
    To bring together multiple developers to update and maintain the stock Battletech Mux source code and make it publicly and widely available.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    This mud is a derivative, and enhancement, of the Mordor code base, thus its called Moredor.
    Downloads: 0 This Week
    Last Update:
    See Project
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