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LAIR! is a game designed to provide virtually limitless versatility in the environment that it provides. While you create a new character, it generates a dungeon for you to explore with thousands of creatures, treasures, and secrets. Every piece of content can be generated procedurally by the game engine, so new dungeons and treasures can appear at any time.
Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
Solstice Online is a new, open source MMORPG inspired in Ragnarok Online. It has a 3D environment with 2D anime-style characters, where players can explore a new world based on celtic and nordic mythologies.
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AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
NWorld is a mud codebase written in C++ using the GNU Common C++ library. It's intended to be used on POSIX operating systems. The primary aim of NWorld is to provide stability & an easy extendable environment for rich roll-playing experience.
'Collaborative Abstract Network Object Building Environment'
An internet Virtual World building and conference/chat system with extensive scripting support.
Kmc aims to be a mud client that is easy to use but powerful. The two top priorities are power through scripting and configurability, and user comfort. Features ANSI, mud profiles, logging, command history, split/full screen mode and scripting via Perl.
UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
Kmud is a free graphical MUD client for Linux and other Unix platforms running KDE. It is an
useful and easy to use program for all people who want a nice graphical interface instead of a
simple telnet for playing MUDs.
The ElysianFields project is a project designed to build the ultimate interactive environment. It is starting off from the perspective of a MUD, but will hopefully evolve into so much more.