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GGMud is an opensource multiplatform GRAPHICAL mud client. It uses the GTK toolkit for the GUI (quite similar to the ZMud one) and is compatible with tintin++ configuration files.
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The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
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Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
The Achaean Curing System (ACS) is a modularized plugin in Lua for the client application MUSHclient designed specifically to track and control combat related and other variables within the MUD Achaea.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
The Helios Project is a Ragnarok Online emulator. Unlike most emulators, this one is from scratch, uses multi/single server exes, the Lua scripting engine, and many more features.
This addon provides a tool to determine who is most deserving of a given piece of loot based on the work they've done for the guild vs. how they have been rewarded in previous raids. This will eventually work to be an addon/extension of CT_Raidtracker.
CityBinder is used to create custom Bind Files for City of Heroes and City of Villains, and is designed to be extended easily. CityBinder saves a Profile for each Character, making Updating your Binds Very Easy.
Dreamgate aims at providing MUD players with scriptability on par with zMUD or MUSHClient. Currently we are working on the core processing and scripting architecture. The client can be used as a proxy between the server and a graphical client.
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.