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A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.
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"MUnDoCAAD MUD engine" is an OO MUD engine designed to create MUD worlds where the most important parts of the game are puzzle-solving and world interaction based, and where commands are introduced via sentences (as in Interactive-Fiction games).
Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
Welcome to MirageVB6.
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This version of Mirage Source is a continuation from Mirage Source 5. This new release includes support for SQLite, SHA256 password hashing, and control pad support for moving, attacking, and picking up items.
LAIR! is a game designed to provide virtually limitless versatility in the environment that it provides. While you create a new character, it generates a dungeon for you to explore with thousands of creatures, treasures, and secrets. Every piece of content can be generated procedurally by the gameengine, so new dungeons and treasures can appear at any time.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Free MMORPG Engine. Develop and host graphical browser-based games.
DimensioneX is a free Massive Multiplayer GameEngine.
It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser.
DimensioneX runs on any Java-enabled web server (eg. Tomcat)
Underworld is a massive multiplayer online role playing game (MMORPG) based on web technologies, so it can be played with any web browser. It is a fantasy game in which the player can be either a human or a monster: combats, spells, buy/sell items
YASSE is intended as a script engine among other accessories for the Simutronics games however it can be easily modified to adapt for almost any other MUD game system. The bulk of it was intended for the DragonRealms game http://www.dragonrealms.net/
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server. Live demo server: offline.
Helen is an adventure gameengine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
A browser and tick-based strategy game that lets users select one of five unique races and battle it out for glory and honor using multi-layered strategy elements. Using CakePHP 1.2 and is a functioning Facebook app.
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
Sloth Online RPG is a 2D fully graphical online gameengine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
The Sigma GameEngine is an RPG/Strategy gameengine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
This tool is specifically for people who play the Online Browser-Based Game, "TribalWars" http://www.tribalwars.net. With this tool, a player can calculate the time required to produce the given resource.
This project aims to create a massively multiplayer object oriented online role playing gameengine that can be used to create online games and interactive virtual worlds.