38 projects for "source engine" with 1 filter applied:

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  • 1
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada,...
    Downloads: 3 This Week
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  • 2
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 222 This Week
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  • 3
    4tH compiler

    4tH compiler

    A Forth compiler with a little difference

    ...It comes with an RPN calculator, BASIC interpreter, line editor, preprocessor, compiler, decompiler, C-source generator, a virtual machine, and a multitasking environment.
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    Downloads: 82 This Week
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  • 4
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 1 This Week
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  • 5
    My MOD's for 2,5D-games: Duke 3D&more

    My MOD's for 2,5D-games: Duke 3D&more

    My addon for GAME: WW2GI,N.A.M.,Duke Nukem 3D,Blood,Shadow Warrior

    source=navbar https://mega.nz/fm/gjB1ARTY https://mega.nz/fm/gjB1ARTY ****************************************************** Video-clips- --------------- https://www.youtube.com/user/pavlushkaism/videos
    Downloads: 0 This Week
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  • 6
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 2 This Week
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  • 7

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
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  • 8
    IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
    Downloads: 19 This Week
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  • 9
    Boxxx Engine
    Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
    Downloads: 0 This Week
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  • 10
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. ...
    Downloads: 0 This Week
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  • 11
    Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
    Downloads: 0 This Week
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  • 12
    Modern command-line cross-compiler of 8bit processor Z80(and R800) assembly language. Support many directives(even ZX-Spectrum specific as snapshot .SNA generation), has built-in Lua scripting engine, 3-pass design. Windows/DOS/FreeBSD.
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    Downloads: 17 This Week
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  • 13
    EverCrack cryptanalysis engine. The goal is cryptanalysis of any class of cipher. The focus now is the kernel - cryptanalysis of unilateral monalpha substitution ciphers extremely quickly, and later, cryptanalysis of complex ciphers for the kernel.
    Downloads: 0 This Week
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  • 14
    Eldritch is a first-person view, turn-based, party-based RPG similar in form to the games of the Wizardry series. Included with existing game content is a map editor with basic scripting abilities (and plaintext datafiles): this can be used as an engine.
    Downloads: 1 This Week
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  • 15
    take Atari's Battezone vector based graphics and add Activision's Battlezone first-person shooter and a real-time strategy, and what do you get THIS
    Downloads: 0 This Week
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  • 16
    NewWolf is a conversion of a famous 3D action game: Wolf3D by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
    Downloads: 9 This Week
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  • 17
    AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
    Downloads: 0 This Week
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  • 18
    An SDL multiplayer snake game like Dune. Written in C using SDL. The idea is to construct a robust and simple game engine to make it easy to add objects to the game.
    Downloads: 0 This Week
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  • 19
    Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventure engine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.
    Downloads: 0 This Week
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  • 20
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
    Downloads: 0 This Week
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  • 21
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 1 This Week
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  • 22
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 23
    The General Adventure Game Engine is a generic RPG\Adventure game engine written in C++.
    Downloads: 0 This Week
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  • 24
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 25
    A RPG (Role Playing Game) design system with game engine. Will be extensible through Javascript or XML
    Downloads: 0 This Week
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