100 projects for "linux game iso" with 1 filter applied:

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  • 1
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 40 This Week
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  • 2
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 206 This Week
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  • 3
    MinForth

    MinForth

    A minimalistic but complete standard Forth compiler in C

    MinForth V3.4 is a classic Forth system with command-line interface. Development resource requirements are minimal. A source text editor and a C compiler are sufficient. By design no toolchain is required to adapt or rebuild MinForth. A complete rebuild takes only few seconds. Current sources are for Windows and Linux (32-bit or 64-bit). MinForth primitive definitions are written in mixed Forth and C language and are transpiled to pure C code. Main but not exclusive application for the...
    Downloads: 3 This Week
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  • 4
    R-P-S

    R-P-S

    Rock, Paper, Scissors is a hand game.

    «Rock-Paper-Scissors» is a hand game originating in China, usually played between two or three people, in which each player simultaneously forms one of three shapes with an outstretched hand. These shapes are «rock» (a closed fist), «paper» (a flat hand), and «scissors» (a fist with the index finger and middle finger extended, forming a V). A simultaneous, zero-sum game, it has three possible outcomes: a draw, a loss, or a win.
    Downloads: 0 This Week
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  • 5
    Simon

    Simon

    A varied version of the game «Simon».

    A modification of the game «Simon», invented by Ralph Henry Bower and Howard J. Morrison, with a Soviet implementation called Electronics IE-01 «Ivolga». Instead of four cells, there are now between two and ten.
    Downloads: 0 This Week
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  • 6
    belofte chess

    belofte chess

    A promising chess program

    A console/text based chess program with XBoard/CECP and UCI API, available on all major platforms. You may need a graphical chess interface to use it. Please refer to README.md in the files section for installation instructions. The last stable release is 2.2.0 and has been released on 13/04/2026. Belofte 0.2.0 till 0.9.20 (c/c++): Xboard 1 & 2 (CECP) - Linux/Unix/(Windows) Belofte 2.1.1 and up (c++11) : UCI and Xboard 2 - Linux/Windows/Mac/Android/... For access to code, please...
    Downloads: 12 This Week
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  • 7
    Advanced Yacht

    Advanced Yacht

    Yacht with nine-sided dices.

    A modification of the game Yacht with the rules of 1938 year. The goal is to score the maximum number of points by throwing five dice to obtain certain combinations. Player can roll up to three times per turn, either all dice or selected dice. The game consists of eighteen rounds. After each round, player can choose which scoring category to use, but you cannot choose the same category twice. Some categories are fixed, while others depend on the value of the dice.
    Downloads: 0 This Week
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  • 8
    Dice endgames

    Dice endgames

    Dice endgames — generation of endgames with dices.

    Dice endgames is a gambling and logical game with perfect information, at the same time being a variety of both variants of chess and checkers-like games, and dices. In this game, the arrangement of chess pieces depends on the values on the sides of the dice. It was conceived as teaching and training how to solve endgames, problems or random arrangements, such as Fischer's chess, in various board games of logic.
    Downloads: 0 This Week
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  • 9
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    ...And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada, including sound driver, graphics driver, keyboard driver. The only things not in Ada there are the file system (MS-DOS), the 32-bit DOS extender (CWSDPMI) and the mouse driver. For running, I recommend DOSBox. ...
    Downloads: 4 This Week
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  • 10
    IMYplay

    IMYplay

    Plays iMelody (IMY) files using many sound systems

    IMYplay is a player for iMelody (IMY) ringtones / files (https://en.wikipedia.org/wiki/IMelody). IMYplay can use the following outputs to produce sound: 1. The Allegro game library (http://alleg.sf.net), 2. SDL (Simple DirectMedia Layer; http://www.libsdl.org), 3. ALSA (Advanced Linux Sound Architecture; http://alsa-project.org), 4. OSS (Open Sound System), 5. Libao (http://xiph.org/ao), 6. PortAudiov19 (http://www.portaudio.com), 7. PulseAudio (http://www.pulseaudio.org), 8. JACK1/JACK2 (http://jackaudio.org), 9. ...
    Downloads: 5 This Week
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  • 11
    Twice crosses-circles

    Twice crosses-circles

    Random crosses-circles (tic-tac-toe).

    The game is played according to slightly modified rules. Since the advantage of the first move in tic-tac-toe is obvious, now it is necessary to draw up two adjacent (parallel anyway it will not work) rows. The computer needs to prevent this and make a regular series; at the same time, computer moves randomly, which is logical, since any meaningful move is guaranteed to deprive the chances of winning.
    Downloads: 0 This Week
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  • 12
    Program Manager Eternity

    Program Manager Eternity

    Program and Game Manager for DOS

    Program Manager Eternity is an application for launching applications in DOS. Mainly, It is for the still very active FreeDOS platform. It is built on top of the newly created QuickCrt object-oriented framework for Turbo Pascal 7.0.
    Downloads: 0 This Week
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  • 13
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 1 This Week
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  • 14
    Trek7 the original multiplayer network star trek game from the early-mid 70s. We are hoping to revive this classic (no, its not netrek/mtrek, not even close). hopefully the SF community can help port this to modern day networks.
    Downloads: 1 This Week
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  • 15
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 16
    multiplayer action game
    Downloads: 0 This Week
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  • 17
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 4,781 This Week
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  • 18
    This is the source code for the 1994 DOS shareware game God of Thunder (Turbo C/Assembler). It is a good example of how not to code in C. I was once told it was impressive that it actually worked, so that's something. This is only the main source code here. I have released it to the public domain. Do whatever you want with it. It will not compile as-is. There is at least 1 3rd party compression file missing and the sound/music code was a licensed library that is not open source. The...
    Downloads: 6 This Week
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  • 19
    KBall

    KBall

    KBall, game of skill and reflexes, non violent, suitable for all age

    A game of skill and reflexes, non violent, suitable for all ages, hours of fun! 100 % FUN Move the ball around the level map, without falling, without running out of time, and getting the prizes, in order to reach the exit. Full map editor included!
    Downloads: 6 This Week
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  • 20

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    ...Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 21
    Moved to https://atari800.github.io/
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    Downloads: 116 This Week
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  • 22
    zmiy

    zmiy

    a snake game (like nibbles) for DOS and 8086

    Zmiy is a snake game designed for DOS and 8086 processors. It's very small and pretty fast. Zmiy simulates graphics using text mode.
    Downloads: 1 This Week
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  • 23
    sudoku86

    sudoku86

    a 16-bit Sudoku game for DOS and 8086/8088 CPUs

    Sudoku86 is a Sudoku game designed to run under DOS. It is a 16-bit, real mode application using CGA or VGA video output (320x200). It has been compiled using Turbo C 2.0.1. Sudoku86 comes with 100 sudoku grids. Sudoku86 requires: - 50K of free conventional memory - a 8086/8088 compatible CPU - a CGA, MCGA or VGA graphic card - a two-button mouse - a DOS 3.0+ compatible operating system
    Downloads: 0 This Week
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  • 24
    IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
    Downloads: 19 This Week
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  • 25

    AutoWolf

    Bot for id Software's Wolfenstein 3D

    This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL. The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously. Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). ...
    Downloads: 0 This Week
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