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PlaneShift is a persistent fantasy multiplayer Role Playing Game (MMORPG) with good 3D graphics. Create your character and live in an ever-changing world. Join us to make PlaneShift THE choice of free MMORPG.
Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Marvel Heroes Advanced Settings allows you to configure and add extra keybindings beyond the default and add them automatically to your keybindings .ini file.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
*** Project Moved ***
This is not the code you are looking for!!!
Current development on this project has moved to GitHub. Look for the project at : http://github.com/Dragonrun1/yapeal
Yapeal not only grabs the data from the API for you but also saves the data into a MySQL database as well. It was made to be ran from a crontab job or a scheduled task and works in the background to 'Auto-magically' as I call it, keep the database updated so all you have to do is work with the database...
...It retrieves characters data directly from the Battle.net Armory through PHP WoW Battle.net Armory API (https://sourceforge.net/projects/wowarmoryapi/).
ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you just have to manage the configuration file according to your needs. Read the documentation for further informations.
Advices are welcome.
Change log: https://sourceforge.net/p/armoryraider/wiki/Changelog/
NB: This is my first sourceforge project, so let me know if something is wrong. Thanks :]
A MMORPG Game Engine Writted in Monogame GL full C#
Very easy to make a game. With simple Level Editor.
Whit cross-plattform Server on .NET Core Tecnology
Build your Cross-Platform Game whitout programming!
Aviable for Xbox one, PS4, Android, iOS and more platform.
Try Live Demo:
http://www.makingitalia.net/MireWEB/
Project are migrated on Mire Engine.
See Updated at:
http://www.makingitalia.net/mire/
MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
eAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. eAthena is a continuation of the original jAthena project.
Modular Minecraft server plugin - commands, events, ...
This project gives you freedom to get a fully-customized plugin for CraftBukkit Minecraft servers. You choose what to include and build it up.
No more command collisions, no unnecessary memory and processor overhead on your server.
...In addition it can Save and Restore Qbars.
This Program currently ONLY SUPPORT Gearbunny classic and Gearbunny X template files.
There are examples in the zip file.
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
Realmlist Swapper is a simple and lightweight program that stores your WoW Realmlists and lets you change your realmlist.wtf file with one click. It is cross-platform so the same download works on Windows, Mac, Linux... anything with Java installed.
The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
A Suite of tools and calculators for EVE online. Due to sourceforge not properly supporting mercurial development, we have moved to http://bitbucket.org/frederikns/eve-suite
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.