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- simulate gear/virtues, compute result stats and analyze stats contributions
- lore database: quests, items, deeds, mounts, pets...
Character data is imported from the game client running locally.
See https://discord.gg/t2J4GDq
See https://www.facebook.com/lotrocompanion/
ShowEQ or SEQ for short is a program designed to decode the EverQuest data stream and display that information on another computer running the Linux OS in real time. Our Forums are located at https://seq.sourceforge.net/forums/
2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
Modular Gaming Open Source Persistent Browser Based Game Framework
...We are using Kohana 3.3
You can view a demo at http://demo.modulargaming.com
If you have any questions, bugs or feature requests feel free to post them on the issue tracker at GitHub. https://www.github.com/modulargaming/modulargaming
Licensed under a BSD license. Modular Gaming can be used legally for any open source, commercial, or personal project.
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...The new goals of the project is for Infraelly to become a Libre 2D MMORPG Creation Suite and to promote the ideals that insanepotato had set forth for the original engine project.
• Old Infraelly engine source has been moved to github.
• Old binary releases of the new and old project will be made available here.
• Github repo: https://github.com/Infraelly
We're starting to develop a new MMORPG with high quality graphics and gameplay. You can now check out our media wiki for more -> https://sourceforge.net/apps/mediawiki/hellquestonline/
A project to hone my C/C++ skills, modifying the source code for the pDiaspora server and client.
Original source can be found from the creator's website at http://www.nighsoft.com or his sourceforge account https://sourceforge.net/projects/pdiaspora