Showing 13 open source projects for "editor"

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  • 1

    Gamewhizzards

    GameWhizzards is a user created, Open Source 3D MMORPG

    ...The networking part has been coded according to Gabriel Gambetta's excelent guide at http://www.gabrielgambetta.com/client-side-prediction-server-reconciliation.html It uses clientside prediction, server recoinciliation, and an authoritative server for player and enemy movement. State of development: [X] Multiplayer Position Sync [X] Enemys [X] Inventory [X] Items [X] Fighting [X] Chat [X] Basic UI [X] Basic level editor [ ] Module System [/] World Editor [ ] Quests [/] Instance Server [ ] Instance Finder Assets have been removed
    Downloads: 0 This Week
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  • 2
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
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  • 3
    Evidyon is a real-time online 3d fantasy video game programmed over several years by Karl Gluck. The game features fast-paced combat, player guilds, hundreds of items/spells and a complete world-editing tool. Custom 3d content by Erich Gluck.
    Downloads: 1 This Week
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  • 4

    GW2 Soundtrack Editor

    Soundtrack editor for Guild Wars 2

    Provides a Graphical User Interface to the soundtrack editing feature in Guild Wars 2. Allows you to customize what music will be played at any situation in the game.
    Downloads: 0 This Week
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  • 5
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has opted to rewrite all of the code in order to use the GPLv3 since insanepotato can no longer give permission for the license change. ...
    Downloads: 1 This Week
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  • 6
    Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
    Downloads: 0 This Week
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  • 7
    A DB editor that will be able to add/edit/delete npc's/items/ships/anything else...
    Downloads: 0 This Week
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  • 8
    Open-source cross-platform clone of Visual Dreamer, the advanced map editor for Furcadia.
    Downloads: 0 This Week
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  • 9
    This is an Ragnarok Map editor made(And being better asap) with irrlicht and C++. Esse é um editor de mapas de Ragnarok feito(E ficando melhor o quanto antes) com irrlicht e C++.
    Downloads: 0 This Week
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  • 10
    Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
    Downloads: 0 This Week
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  • 11
    A XNA Game Development Project
    Downloads: 0 This Week
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  • 12
    The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
    Downloads: 1 This Week
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  • 13
    Advanced editor for City Of Heroes Mission Architect files.
    Downloads: 0 This Week
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