Showing 5 open source projects for "bullet physics engine"

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  • 1

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    ...Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. The server is mostly in Common Lisp, the client in Parenscript/JavaScript, and some tools are in Perl and Emacs Lisp.
    Downloads: 0 This Week
    Last Update:
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  • 2
    NNN Online
    "NNN project" is an attempt to make a Multiplayer Online Role Playing Game for cute anime fans, to make the world where we could be anime characters. The world which could in future be compared with MicMac or Lucent Hearts or even become better, because everyone may contribute it. THE NNN PROJECT IS COMPLETELY FREE AND OPENSOURCE. Consider it under the NNN World license always when it does not contradict licenses of the software it is based upon.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Ironhouse (sandbox) is XNA 3D Engine for multipurpose activity with network support and physics. Build for test various objects
    Downloads: 0 This Week
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  • 4
    3D free/open MMORPG game using Raydium 3D engine. Is intented to be an open world for free roaming, survival experience, and various physics playgrounds. Also it will be a skill training place for (real world) videogame students.
    Downloads: 0 This Week
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  • 5
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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