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A 3D game use Ogre for Graphics Engine,MITA for Audio Engine and OIS.
Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
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This program calculate wich ACS user should send or reveceive resources depending on his losses and amount of recycled resources. After subtracting total losses from total amount of recycled resources result is amount of total profit wich is divided.
Create a server for 3D worlds similar to opensim with python and postgres, the goal ist to have a small and fast implemetation. Also to build a viewer working in a browser.
World of Warcraft Community Platform API for Java. this library wish to provide an easy to use wrapper to the World of Warcraft Community Platform API. forum about the API : http://us.battle.net/wow/en/forum/2626217/
Bash script to perform peripheral tasks before and after running World of Warcraft, including load data into a RAMdisk and start/stop peripheral software (such as an addon updater or VOIP client).
Open Mobile MMORPG Engine This is an mobile game Engine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like game engine.
A chat log parser for DAoC (Dark Age of Camelot, a game by Mythic Inc.), reporting combat stats and anything delved to the log (items, spells, etc.) to be viewed and saved as XML files suitable for use with other apps such as Loki and Kort's.
The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries...
Update: this project is not active. You can still use it as a solid base for other projects or research.
A public database for the Dawn of Light open source server for the game dark age of camelot. Designed to be as live like as possible, but with more mobs for more fun and easy playing, e.g. for a home server. Anyone welcome to use and/or contribute.
This project is a template for a website of the MMORPG EVE Online. It consists of a user management, news feed, gallery, community features and makes use of the EVE API to retrieve many useful informations from the game.
A cross compiler for writing lua code in Java. Useful for writing Addon's that use the popular scripting language Lua. Avoid the hassle of writing unorganized code in a language with very little IDE support. Use eclipse and many other java tools.
Persistent world MMO, with the dream on a mutable environment that can be altered by players. Conditions of the environment also affect the players, allowing for some strategic use of skills. And no silver spoon..
This project will be a Age of Conan Emulator based on the Cell framework that is used by WCell and CellAO. We will use MySQL as our database engine and Csharp as our programming language.
This will be a C# Opensource Dream of Mirrors Online Emulator, It will use Mysql and Csharp as well as other opensource libraries to accomplish a emulator for this free to play game.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
recursive Anarchy Worlds is a MOBA style game with large focus on resources collection/crafting mechanics.
You choose a character class, advance in skills and help your village rule the map. Here characters death is permanent and you need to start all over again. Maps will last a limited period of time and in that lapse players cooperate or conflict to make out the best of their game experience.
Everyone can find his/her own way to play it, as a spy or a crafter, mason or paladin, use pets...