A real-time software synthesizer based on the SoundFont 2 specifications. It can be used for live audio synthesis of MIDI events or for rendering MIDI files to disk, using SoundFont instruments. It can also be embedded in other applications.
This is not a application with a graphical user interface, however there are several GUI applications which utilize FluidSynth.
A java 3D project for live rendering of a MIDI piano performance
This project was started as a Masters project back in 2006. I completed the project as part of my dissertation, and produced software to render Maya script (MEL) to animate a piano model I'd also created. From this I produced a number of videos, which I uploaded periodically to YouTube. Following numerous request I attempted to create a standalone application to playback MIDI performances without the need for a 3rd party 3d modelling/rendering application such as Maya. ...
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.