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Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
Interface specification to divide UI from DAW engine
This is an interface specification for DAW application.
It will help to divide user interface implementation and DAW data processing engine.
This project goal is discuss about it and implement interface library to DAW application vendor and developers.
Please join this project if you have interest it!
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Oscal is an engine for evaluating sequence graphs. A sequence graph is like a scene graph but allows the user to position objects in the temporal dimension.
TSE3 is a powerful third generation open source MIDI sequencer engine written in C++. It is a 'sequencer engine' because it provides the actual driving force elements of a sequencer but provides no form of fancy interface.
Anthem is a powerful desktop MIDI sequencer. It runs under the KDE2 desktop environment. It employs the TSE3 library (a sequencer engine, http://TSE3.sourceforge.net/) to provide advanced sequencing facilities.
The Neptune Project aims at creating a portable sound processing core (NTSE - NepTune Sound Engine) and a series of platform-specific front-ends - GUI, trackers, players etc...