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MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
The Toolkit for Advanced Discriminative Modeling (TADM) is a C++ implementation for estimating the parameters of discriminative models, such as maximum entropy models. It uses the PETSc and TAO toolkits to provide high performance and scalability.
This project will provide translation of mathematical content, from TeX to MathML and vice-versa, and to graphics formats, as a web service. TeX, running as a daemon, is used for mathematical typography.
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
This will be a place to release tools that have not yet been added to SciPy (or will not be added for whatever reason). Currently an interface to ImageMagick is here.
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PyGiNaC is a Python interface to the C++ symbolic math library GiNaC (www.ginac.de). Its design attempts to be an easy to use and convenient alternative to cint or ginsh.
Tk-based standalone graphing system and extensible graphing library with a huge range of 2d modes (maybe 3d soon?) written in Python (Python/Tk are 100% cross platform)
NGmp is a C# C++ Java Python VB.NET etc. etc. binding of GMP and MPFR multi-precision number libraries. With support of Microsoft .NET or Novell Mono runtime NGmp will run on mutliple platforms. It is faster than other libraries available on .NET or Mono
C++ template class library and Python modules for Computational Analytic Geometry, which define classes of geometry objects in 2D and 3D Cartesian coordinate system, such as line, circle, curve ... as well as relations and transform operations of them.
The Wolfram Machine project is an effort to create a set of documentation and useful modules (both hardware and software) for a computing architecture based on the mathematical theories presented in Steven Wolfram's book _A_New_Kind_of_Science_.
The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
boost_graph tried to wrap the C++ Boost Graph library in Python, providing graph algorithms like Breadth First Search, DFS, Shortest Path, Topological sort. This project is dead (http://bayleshanks.com/pamv1)
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
Tim Peters' FixedPoint.py
+ Write docs for the Library Reference manual. I expect the existing
module docstring will be a good start.
+ Create a test driver for Python's regression suite.
+ Have fun modernizing it, if you like (for example,