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Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report...
The Orientation Library is a collection of routines for rotation/orientation manipulation. It ranges from general tools to others for crystal orientations. It is written in C and is well-documented. An interactive program enables to run the routines.
Euclide is a dynamic geometry application written in Java. It allows creation of geometric shapes (lines, points, circles, conics...) and transforms (rotation, symmetry...), which depend each other. Moving a shape will also move shapes dependent on it.
UDAV is program for data arrays visualization based on MathGL library. It support wide spectrum of graphics, simple script language and visual data handling and editing.
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Graphic editor for graphically designing form. With those form you
can do operation like translation, rotation, projection, sym axial, sym central, homothetie.These project include MyMatrix, MyMatrix2, Vector2, and MathOperation and Form class like Squar
Zoser is a set of math tools for integration, interpolation, polar-Euler coordinate conversion, Euler-angle-to-quaternion conversion, quaternion-to-rotation-matrix conversion, etc. Zoser is written in Standard C++ and uses GNU Scientific Library.