13 projects for "3d game source code" with 2 filters applied:

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  • 1
    MathMod

    MathMod

    MathMod is a mathematical modeling software

    MathMod is a portable interactive plotting and graphing program for Windows, Linux, MacOSX and many other platforms. MathMod allows to plot 3D mathematical surfaces, described by implicit or parametric equations, and offers a very large database of model samples that can be generated with it. It's Free and Open Source. Change-log for MathMod-13.0 (15/11/2025) 1) Scripts generator to add thickness to iso/parametric surfaces 2) Undo/Redo commands for navigating through previous scripts 3) New scripts, Bug-fixes, code optimization and documentation update For a complete list of changes made during the course of development, please visit: https://github.com/users/parisolab/projects/2
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    Downloads: 15 This Week
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  • 2
    K3DSurf
    K3DSurf (now MathMod) is a program to visualize and manipulate Mathematical models in three, four, five and six dimensions. K3DSurf supports Parametric equations and Isosurfaces. ****** Welcome to the realm of complex numbers! Change-log for MathMod-11.1 (16/06/2021) 1) Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle") 2) Added support for HSV (hue, saturation, brightness) coloring model (script:...
    Downloads: 7 This Week
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  • 3
    ObjectVolume

    ObjectVolume

    Calculates Volume, Surface Area & Centroid of a Closed Triangular Mesh

    The ObjectVolume program calculates the volume, surface area and centroid of a closed triangular mesh represented in an object file (.obj). The process goes through the list of triangles that make up the surface and, for each triangle, forms a tetrahedron with an external point. The program uses the origin (0,0,0). The volume of the tetrahedron is then calculated. Tetrahedrons with back facing triangles are added and those with forward facing triangles are subtracted yielding the object...
    Downloads: 0 This Week
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  • 4
    ViennaGrid is a generic mesh handling library that provides the traversal of structured and unstructured grids in arbitrary spatial dimensions, in particular 1d, 2d and 3d. Quantities can be conveniently stored on mesh elements using ViennaData.
    Downloads: 1 This Week
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  • 5
    Displays four-dimensional objects and functions by projecting them into three-dimensional space. Viewpoint transformations and parameter changes are displayed in real time. THE PROJECT'S CODE BASE HAS BEEN MOVED TO GITHUB: https://github.com/lene/HyperspaceExplorer The Git repository on SourceForge will be kept in sync with GitHub at least for the time being, but for the latest commits you should check the GitHub Project. If you want to report a bug or a feature request, please use...
    Downloads: 0 This Week
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  • 6
    Game of Life 3D
    Game of Life 3D is an platform-independent OpenGL implementation of John Conway's Game of Life with a modern QT4 user interface. It features a random mode and different pre defined example modes.
    Downloads: 0 This Week
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  • 7
    The Perl 3D-extension of MFPic LaTeX package aimed to high quality draw of spatial objects, such as vectors, curves, bounded surfaces.
    Downloads: 0 This Week
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  • 8
    Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
    Downloads: 0 This Week
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  • 9
    A 3D math library implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
    Downloads: 0 This Week
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  • 10
    Cellumat3D is a tool for simulating and exploring 3D cellular automata. The simulated universe is effectively unbound and visualized using OpenGL. Currently 2-state automata similar to Conway's 2D "Game of Life" with customizable rulesets are supported.
    Downloads: 0 This Week
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  • 11
    A MEX-based Toolbox for MATLAB(R) for fast interpolation of 1D, 2D & 3D points, clouds and grids. It's a port of EZspline, a Fortran 90 module interface to the PSPLINE library from the National Transport Code Collaboration developed at the Princeton Plasma Physics Laboratory.
    Downloads: 0 This Week
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  • 12
    The DUNS (Diagonalized Upwind Navier-Stokes)code is a 2D/3D, structured, multi-block, multi-species,reacting, steady/unsteady, Navier Stokes fluid dynamics code with q-omega turbulence model. It currently uses a diagonalized ADI procedure with upwind diff
    Downloads: 0 This Week
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  • 13
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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