Showing 5 open source projects for "3d game source code"

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  • 1
    DeepLabCut

    DeepLabCut

    Implementation of DeepLabCut

    ...The package is open source, fast, robust, and can be used to compute 3D pose estimates or for multi-animals. Please see the original paper and the latest work below! This package is collaboratively developed by the Mathis Group & Mathis Lab at EPFL (releases prior to 2.1.9 were developed at Harvard University). The code is freely available and easy to install in a few clicks with Anaconda (and pypi).
    Downloads: 5 This Week
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  • 2
    DeepSeed

    DeepSeed

    Deep learning optimization library making distributed training easy

    DeepSpeed is a deep learning optimization library that makes distributed training easy, efficient, and effective. DeepSpeed delivers extreme-scale model training for everyone, from data scientists training on massive supercomputers to those training on low-end clusters or even on a single GPU. Using current generation of GPU clusters with hundreds of devices, 3D parallelism of DeepSpeed can efficiently train deep learning models with trillions of parameters. With just a single GPU,...
    Downloads: 3 This Week
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  • 3
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 0 This Week
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  • 4
    Five video classification methods

    Five video classification methods

    Code that accompanies my blog post outlining five video classification

    Classifying video presents unique challenges for machine learning models. As I’ve covered in my previous posts, video has the added (and interesting) property of temporal features in addition to the spatial features present in 2D images. While this additional information provides us more to work with, it also requires different network architectures and, often, adds larger memory and computational demands.We won’t use any optical flow images. This reduces model complexity, training time, and...
    Downloads: 0 This Week
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  • 5
    Lip Reading

    Lip Reading

    Cross Audio-Visual Recognition using 3D Architectures

    The input pipeline must be prepared by the users. This code is aimed to provide the implementation for Coupled 3D Convolutional Neural Networks for audio-visual matching. Lip-reading can be a specific application for this work. Audio-visual recognition (AVR) has been considered as a solution for speech recognition tasks when the audio is corrupted, as well as a visual recognition method used for speaker verification in multi-speaker scenarios. The approach of AVR systems is to leverage the...
    Downloads: 4 This Week
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