Showing 3 open source projects for "computer use"

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  • 1
    SOD

    SOD

    An Embedded Computer Vision & Machine Learning Library

    SOD is an embedded, modern cross-platform computer vision and machine learning software library that expose a set of APIs for deep-learning, advanced media analysis & processing including real-time, multi-class object detection and model training on embedded systems with limited computational resource and IoT devices. SOD was built to provide a common infrastructure for computer vision applications and to accelerate the use of machine perception in open source as well as commercial products. ...
    Downloads: 0 This Week
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  • 2

    Automatic cell lineage reconstruction

    Automatic segmentation and tracking for 3D time-lapse microscopy

    ...We demonstrate its (1) generality, by reconstructing cell lineages in four-dimensional, terabyte-sized image data of fruit-fly, zebrafish and mouse embryos, acquired with three different types of fluorescence microscopes, (2) scalability, by analyzing advanced stages of development with up to 20,000 cells per time point, at 26,000 cells min-1 on a single computer workstation, and (3) ease of use, by adjusting only two parameters across all data sets and providing visualization and editing tools for efficient data curation. Our approach achieves on average 97.0% linkage accuracy across all species and imaging modalities." *Please cite this paper if you use this code for your research
    Downloads: 1 This Week
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  • 3

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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