Showing 3 open source projects for "mobile computer"

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    OpenCV

    OpenCV

    Open Source Computer Vision Library

    OpenCV (Open Source Computer Vision Library) is a comprehensive open-source library for computer vision, machine learning, and image processing. It enables developers to build real-time vision applications ranging from facial recognition to object tracking. OpenCV supports a wide range of programming languages including C++, Python, and Java, and is optimized for both CPU and GPU operations.
    Downloads: 54 This Week
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  • 2
    MediaPipe Solutions

    MediaPipe Solutions

    Cross-platform, customizable ML solutions

    ...The system provides developers with tools and reusable components that allow them to combine multiple machine learning models with preprocessing and postprocessing logic into efficient perception pipelines. These pipelines can run on a wide variety of platforms including mobile devices, desktop systems, web browsers, and embedded edge devices. MediaPipe is widely used in computer vision and multimedia applications such as hand tracking, face detection, pose estimation, object recognition, and gesture analysis. The framework includes prebuilt solutions that developers can quickly integrate into applications as well as lower-level APIs that allow custom pipeline construction.
    Downloads: 0 This Week
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  • 3

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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