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Warborg is wargame running on network writed with Ada and Gtkada over MS Windows and Gnu/Linux.
Version 2020 in development
La partie démare en vérifiant si le joueur à une partie en cours et a perdu ou pas ; C'est la phase DEFCON_1 ; On passe à DEFCON 5.
Le jeu commence alors ou continu en proposant une boite de dialogue qui servira à instruire le programme selon ses besoins.
Après avoir choisi la position du WOPR,
-- Debut : Dialogues
dialog_1 : choix de la cible principale...
Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect.
You can try it online : http
Colossus is a Java clone of the boardgame Titan, a turn-based fantasy wargame for 2-6 players. Each player moves stacks of creatures around a strategic board, recruiting more creatures and fighting enemy stacks on tactical maps.
The Game is an old style hex & Chit Turn-based war game with 5 types of ranged fire such as artillery . There are different types of units Skirmishers infantry cavalry etc... you move by using road hexes and then attack the enemy. the game allows you to let the computer move for you.
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Solaris Skunk Werks is a tool used to design Battlemechs for use with the Classic Battletech wargame. Data Files are available at www.solarisskunkwerks.com
Pax is a grand strategy game around the topics of war, diplomacy, exploration and trade, set during the Middle Ages and Renaissance.
It features a highly customizable engine, allowing users to create their own variations of the game or completely new "mods", thorugh simple scripts.
The game is still in the planning and design phase, but for more information, please see the project's homepage and wiki at http://paxgame.sourceforge.net
NullSAF is a game engine written in Java with features as creating terrain maps and navigation meshes from bitmaps, defining different type of units, sensors, guns, missiles, AI for movement, pathfinding and targetting and simulation of bullets and animated explosions. I learned a lot from it and used it to test new concepts in AI and wargaming. Maybe it can inspire you or you want to really improve it to build your own wargame or serious game. Think of it as Robocode, but then with a far more...
This is an auxilary tool for the naval tabletop wargame 'Flying Colors: Fleet Actions in The Age of Sail', by Mike Nagel.
With 'Flying Colors Assistant', players can easily keep track of the status of their ships (condition, damage, etc.) and automatically perform them most frequent complex game calculations, such as firing cannons or applying damage. The program checks the game tables, computes dire roll modifiers, etc., helping the player to focus less on game rules and more on game...
The Dark Millennium List Builder is a tool for use with the tabletop wargame, Warhammer 40,000, by Games Workshop. With the aid of this program a user can easier craft army lists for use in the game.
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Galaxy is a free play by email interstellar wargame for multiple players. The object of the game is to conquer the galaxy by colonizing and developing uninhabited planets and attacking neighboring races.
2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
GothWaG (Gothic WarGame) is a turn-based war game written in Java usable on the net. It will support: different races, armies, infantries, cavalries, monsters, warmachines and a good artificial intelligence for single match.