Showing 12 open source projects for "real-time convolution"

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  • 1
    T81 558

    T81 558

    Applications of Deep Neural Networks

    ... structures, Convolution Neural Networks (CNN), Long Short-Term Memory (LSTM), Gated Recurrent Neural Networks (GRU), General Adversarial Networks (GAN) and reinforcement learning. Application of these architectures to computer vision, time series, security, natural language processing (NLP), and data generation will be covered. High-Performance Computing (HPC) aspects will demonstrate how deep learning can be leveraged both on graphical processing units (GPUs), as well as grids.
    Downloads: 1 This Week
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  • 2
    Make-A-Video - Pytorch (wip)

    Make-A-Video - Pytorch (wip)

    Implementation of Make-A-Video, new SOTA text to video generator

    ... points would easily apply to Imagen), make a few minor modifications for attention across time and other ways to skimp on the compute cost, do frame interpolation correctly, get a great video model out. Passing in images (if one were to pretrain on images first), both temporal convolution and attention will be automatically skipped. In other words, you can use this straightforwardly in your 2d Unet and then port it over to a 3d Unet once that phase of the training is done.
    Downloads: 0 This Week
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  • 3
    Pytorch-toolbelt

    Pytorch-toolbelt

    PyTorch extensions for fast R&D prototyping and Kaggle farming

    A pytorch-toolbelt is a Python library with a set of bells and whistles for PyTorch for fast R&D prototyping and Kaggle farming. Easy model building using flexible encoder-decoder architecture. Modules: CoordConv, SCSE, Hypercolumn, Depthwise separable convolution and more. GPU-friendly test-time augmentation TTA for segmentation and classification. GPU-friendly inference on huge (5000x5000) images. Every-day common routines (fix/restore random seed, filesystem utils, metrics). Losses...
    Downloads: 0 This Week
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  • 4

    BoofCV

    BoofCV is an open source Java library for real-time computer vision.

    BoofCV is an open source Java library for real-time computer vision and robotics applications. Written from scratch for ease of use and high performance, it provides both basic and advanced features needed for creating a computer vision system. Functionality include optimized low level image processing routines (e.g. convolution, interpolation, gradient) to high level functionality such as image stabilization. Released under an Apache 2.0 license for both academic and commercial use.
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    Downloads: 9 This Week
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  • 5
    PyTorch SimCLR

    PyTorch SimCLR

    PyTorch implementation of SimCLR: A Simple Framework

    For quite some time now, we know about the benefits of transfer learning in Computer Vision (CV) applications. Nowadays, pre-trained Deep Convolution Neural Networks (DCNNs) are the first go-to pre-solutions to learn a new task. These large models are trained on huge supervised corpora, like the ImageNet. And most important, their features are known to adapt well to new problems. This is particularly interesting when annotated training data is scarce. In situations like this, we take the models...
    Downloads: 0 This Week
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  • 6
    DRC generates digital room correction FIR filters to be used within HiFi systems in conjunction with real time convolution engines like BruteFIR.
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    Downloads: 32 This Week
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  • 7

    Batch PIE

    A batch pipelined image editor

    Current filter functionality: - Simple editing options: Image cropping, resizing, rotation, Color brightness curve alignment - Histobram processing: Convolution, statistics (e. g. f_max or median analysis) - Image segmentation: The actual segmentation process as well as group weight calculation for further filtering (both functions rely on self defined custom dynamic mathematical functions) - Dynamic mathematical functions for custom and automated image filtering: General...
    Downloads: 0 This Week
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  • 8
    Acoustic Research Tool (ART)

    Acoustic Research Tool (ART)

    Acoustic Simulation Library for Frequency and Time Domain Simulations.

    ART is a flexible simulation framework for wind instruments. It includes a growing library of modelling elements. So far bore discontinuities, branches, tone holes, cylindrical and conical tubes, Bessel horns and bent tubes are available for frequency domain modelling. In the time domain generic bidirectional propagation elements, scattering elements, fractional delays, convolution with reflection functions and general z-domain networks are available and can be described using MuParserX...
    Downloads: 1 This Week
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  • 9
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The package...
    Downloads: 0 This Week
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  • 10

    hsfft

    FFT and Convolution in C

    A simple, straightforward complex FFT Implementation in C/C++. It is designed to give good performance for non-power of length 2 FFTs. Only 1D , unit-stride implementation for singe core processors available as of now. USAGE HSFFT is designed specifically to handle time series data efficiently. The software is structured very similarly to available open source softwares like FFTW and kissfft. The data structure is almost identical to Mark Borgerding's kissfft implementaion. However...
    Downloads: 0 This Week
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  • 11
    sigMan is a utility for the analysis of time-dependent signals, especially electropherogram/chromatogram data. It is no longer being actively updated or maintained by me (Nathan Cermak) as of January 2011, for lack of any users.
    Downloads: 0 This Week
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  • 12
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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