Showing 63 open source projects for "doom mac"

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  • 1
    Doom Nvim

    Doom Nvim

    A Neovim configuration for the advanced martian hacker

    Doom Nvim is a Neovim interpretation of the doom-emacs framework, adapted to Vim philosophy. Our goal is to provide a configurable, extensible, performant and stable basis for any neovim configuration.
    Downloads: 0 This Week
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  • 2
    doom-modeline

    doom-modeline

    A fancy and fast mode-line inspired by minimalism design

    A fancy and fast mode-line inspired by minimalism design. A fancy and fast mode-line inspired by minimalism design. It’s integrated into Centaur Emacs, Doom Emacs, and Spacemacs. A match count panel (for anzu, iedit, multiple-cursors, symbol-overlay, and evil-search, etc.) An indicator for recording a macro. Current environment version (e.g. python, ruby, go, etc.) in the major-mode. A customizable mode-line height (see doom-modeline-height). A minor modes segment that is compatible...
    Downloads: 0 This Week
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  • 3
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 205 This Week
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  • 4
    Sprinkled Doom

    Sprinkled Doom

    A fork of Chocolate Doom with small Quality of Life enhancements

    Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies. It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom. It is the only vanilla compatible Doom source port that retains the original look...
    Downloads: 1 This Week
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  • 5
    Downloads: 0 This Week
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  • 6
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 5 This Week
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  • 7
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community...
    Downloads: 0 This Week
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  • 8
    bufferline.nvim

    bufferline.nvim

    A snazzy bufferline for Neovim

    A snazzy buffer line (with tab page integration) for Neovim built using Lua. This plugin shamelessly attempts to emulate the aesthetics of GUI text editors/Doom Emacs. It is advised that you specify either the latest tag or a specific tag and bump them manually if you'd prefer to inspect changes before updating.
    Downloads: 0 This Week
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  • 9
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
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    Downloads: 221 This Week
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  • 10

    A WAD of Dungeon Mazes

    A random map WAD file generator

    A generator app for generating random mazes, that are then compiled into Doom 2 compatible PWAD's (Patch WAD files). You can create single levels, or whole campaigns (32 levels). This is for use in either the proprietary software, or many of the open source ports available. With a combination of this and at least two other software packages (a free Doom 2 source port, and a free Doom IWAD) you can create a completely free dungeon crawls game. Note, if you're downloading the compiled exe...
    Downloads: 0 This Week
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  • 11

    ResIL

    Resilient Image Library - successor to DevIL

    Since DevIL is no longer active, this new project will create new builds of the source code with new patches. ResIL starts with at version 1.7.9, using sources from DevIL 1.7.8 and new patches. ResIL aims to display even corrupt image files as best as possible, and without crashing or exceptions.
    Downloads: 0 This Week
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  • 12
    DarkRadiant

    DarkRadiant

    Cross-Platform Level Editor for Doom3 and The Dark Mod

    Project has been moved to https://github.com/codereader/DarkRadiant! DarkRadiant is an overhauled version of GTKRadiant designed for use with The Dark Mod stealth game (https://www.thedarkmod.com), a Thief-inspired game making use of the idTech4 engine. DarkRadiant is capable of editing maps in The Dark Mod, Doom 3, Quake 4 and XreaL.
    Downloads: 0 This Week
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  • 13
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 2 This Week
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  • 14
    Pooch

    Pooch

    Pooch is a port of MBF to SDL2.

    ..., which is designed for those who are sensitive to strobing lights and flashes. The accessibility version removes such effects from the engine, without damaging compatibility. Pooch was the worlds first Doom engine to put those people first. The popular Woof engine was created because I did the worlds first WinMBF port to 64bit, which evolved into Pooch.
    Downloads: 2 This Week
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  • 15
    Doom Font Creator

    Doom Font Creator

    A tool for creating text assets for the 90's Doom games series

    Doom Font Creator (or DD_FONT) is a tool for creating text assets for the 90's Doom games series. The assets can be saved in WAD files using the Doom patch format. Source code repository: https://github.com/jval1972/DD_FONT
    Downloads: 5 This Week
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  • 16

    wadmerge

    Merges WAD files for Doom engine games.

    Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
    Downloads: 1 This Week
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  • 17
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 101 This Week
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  • 18

    ObHack

    A random map generator for Doom engine games

    Downloads: 0 This Week
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  • 19
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
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    Downloads: 23 This Week
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  • 20

    x68000 DooM

    DooM port to the x68000

    This is really just a proof of concept of an old copy of GCC I found, and porting the game DooM to the x68000 platform. It's not practical by any stretch of the mind.
    Downloads: 0 This Week
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  • 21
    Mega 5
    ... self.. You will need a source port engine to run it. e.g. PrBoom or Doom Legacy, there are several source ports that compile under Linux. It also requires that you have a Doom2 IWAD to play. I should again mention that a deathmatch wad, in this case a mega wad, has been created to play online or in a LAN scenario, competitively against other players on a network. //------- At some point I do plan however to create my own Doom source engine.. If there isn't enough already, heh.
    Downloads: 0 This Week
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  • 22
    Black Metal
    A total conversion of the acclaimed game Doom, using it's engine and sourceport GZDoom to create a new game.
    Downloads: 0 This Week
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  • 23
    Modified PrBoom port with uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, fov and other features without loss of compatibility with original DOOM.
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    Downloads: 83 This Week
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  • 24
    JIX Operating System
    JIX is a windows based open source operating system. It best runs on Windows XP with JDK(Java Development Kit) installed. It is also compatible with Windows 8, Windows 7 and all others. I have also included a dos game 'DOOM'. Please give me some ratings and reviews after downloading.
    Downloads: 0 This Week
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  • 25
    Purpose: do a compatible and compact doom engine based on original doom source code by id software, one doom engine compatible with doom2 exe original with slopes destructible architeture more 3d bridges
    Downloads: 0 This Week
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