Showing 16 open source projects for "dijkstra"

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  • 1
    Swift Algorithm Club

    Swift Algorithm Club

    Algorithms and data structures in Swift, with explanations

    Swift Algorithm Club is a project that implements a broad collection of algorithms and data structures in the Swift programming language, with clear commentary and educational intent. Its purpose is not primarily to be a utility library, but rather to teach the how and why behind algorithms—readers can study implementations, complexity, and design choices in a Swift context. The repository includes common classic algorithms (sorting, searching, trees, graphs, dynamic programming, etc.) and...
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  • 2
    CXXGraph

    CXXGraph

    Header-Only C++ Library for Graph Manipulation and Algorithms

    CXXGraph is a small library, header only, that manages the Graph and it's algorithms in C++. In other words a "Comprehensive C++ Graph Library".
    Downloads: 0 This Week
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  • 3
    Path Finder for Processing

    Path Finder for Processing

    2D/3D Path finding library

    V1.0 is compatible with Processing 2 & 3 This library provides a set of classes to define a graph comprising of nodes and edges. Then allow the user to select from 4 different algorithms (Depth First, Breadth First, Dijkstra, A*) to find a path through the graph. Although suitable for games it can be used in a wide range of problems involving networks. Although the download is packaged as a Processing library the actual code has no dependencies on Processing except the examples. To use it without Processing simply unzip the download and locate the library jar file then link this as an external library in your own project.
    Downloads: 1 This Week
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  • 4
    Quadrotor

    Quadrotor

    Quadrotor control, path planning and trajectory optimization

    This MATLAB-based repository contains implementations of quadrotor control systems, path planning, and trajectory optimization algorithms developed as part of an advanced robotics course at the University of Pennsylvania. It includes PD controllers, path planning via Dijkstra and A* algorithms, and trajectory optimization (minimum snap/acceleration). Run code: change trajectories in file control/runsim.m and run. See quadrotor_dynamics.pdf for dynamic modeling of the quadrotor. See control/controller.m for implementation of the PD controller. Visualization below. Desired (blue) vs Actual (red).
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  • 5
    Satsuma .NET Graph Library

    Satsuma .NET Graph Library

    a delicious .NET graph library

    Satsuma is a graph library for .NET, written in C#. Satsuma is an easy-to-use and flexible library, which implements all the necessary graph structures, and the fastest possible graph algorithms. DOCUMENTATION: http://satsumagraph.sourceforge.net/ Satsuma is not a charting library. 'Graph' is used in the mathematical sense here (e.g. nodes connected with arcs). Satsuma is released under the zlib license. This license is very permissive and allows you to use Satsuma for both personal...
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  • 6
    Grapho
    A educational Java software featuring a graph editor and algorithms animation to learn how the algorithms work. Algorithms: Breadth First Search (BFS), Depth First Search (DFS), Minimum Spanning Tree (Prim), Single-Source Shortest Path (Dijkstra), Maximum Flow (Edmonds-Karp).
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  • 7

    GAuditor - The Graph Auditor Tool

    A graph theory software for academic purposes

    GAuditor is a software for use by students of graph theory. It helps solving problems like discovering the shortest paths from a single source vertex using Algorithyms like Dijkstra, Bellman-Ford and Floyd-Warshall, cycle detection, Eulerian circuit, Hamiltonian cycle, conectivity inspection, Breadth First Search, Depth First Search, etc.
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  • 8
    C# OO Implementation of Dijkstra's algorithm aimed at finding the path with the minimum cost. It now supports finding the shortest paths from the source vertex to every other vertex. The C# source files are now available.
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  • 9

    graphseg

    Library for segmenting a graph, images in particular.

    Primarily this library was developed for producing a set of super-pixels from an image (i.e. an over-segmentation). The segmentation is produced by running multiple instances of Dijkstra's Algorithm from a set of seed points; those nodes which belong to a given Dijkstra cloud form a segment (so the number of segments is fixed and determined at the beginning of the algorithm). The goal is to add code that moves from the over-segmentation to a more useful segmentation. The library includes code specifically for the purpose of image segmentation but there are several components useful for general graph segmentation.
    Downloads: 0 This Week
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  • 10
    Software que aplica o algoritmo de dijkstra no problema do metro de paris.
    Downloads: 0 This Week
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  • 11
    Graphicstra
    Graphicstra, pour le calcul du plus court chemin ( Algorithme Dijkstra )
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  • 12
    A GPS simulator created in java. It contains a graphical interface and the shortest path will be found using Dijkstra algorithm
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  • 13
    PathFinder
    * The project has moved to github: https://github.com/awidegreen/pathfinder * PathFinder is an application for visualizing path finding algorithms. It is written in Java (using Swing as UI). PathFinder implemented a lot of different algorithms e.g.: A*, Depth first, Breadth first, Dijkstra.. for more infos: see Project-Homepage
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  • 14
    A Java implementation of the Dijkstra bestpath algorithm.
    Downloads: 0 This Week
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  • 15
    Implementing and demonstrating the Dijkstra Algorithm for educational purposes.
    Downloads: 3 This Week
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  • 16
    Simple Dijkstra shortest path implementation - for learning and teaching
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