Search Results for "controller to keyboard mapper"

Showing 44 open source projects for "controller to keyboard mapper"

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  • 1
    N64chidemu

    N64chidemu

    N64 Controller to Keyboard Mapper

    A small Windows utility that lets you use a Nintendo 64 controller connected to a PC via Arduino as a virtual keyboard, with fully customizable key mappings for emulators and games. GitHub repository: https://github.com/Northstrix/n64chidemu Made by Maxim Bortnikov (https://maxim-bortnikov.netlify.app/) using Perplexity (https://www.perplexity.ai/)
    Downloads: 0 This Week
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  • 2
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    ...Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. It works on different platforms: on Android, it uses the AccessibilityService API to send simulated touches to whatever app window is active; on desktop (Windows/macOS), it can emulate key/mouse input via configurable keymaps so users can tailor controls.
    Downloads: 23 This Week
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  • 3
    PixelGrip Virtual controller

    PixelGrip Virtual controller

    Program to control vJoy and vXbox devices using keyboard, mouse, or jo

    This program enables control of vJoy and vXbox virtual devices using keyboard, mouse, or joystick inputs. It allows flexible button mapping, axis configuration, and customization of virtual controllers to simulate various physical game controllers. The software supports up to 8 axes, 128 buttons, and 4 POV hat switches, ensuring wide compatibility with different gaming setups. It is designed for gamers and developers to enhance game control experiences and test inputs across multiple devices...
    Downloads: 7 This Week
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  • 4
    Giada

    Giada

    Your Hardcore Loop Machine.

    ...Build your performance in real time by layering audio tracks or MIDI events, driven by the main sequencer. Load samples from your crates and play them with a computer keyboard or a MIDI controller. Write songs from scratch or edit existing live recordings with the powerful Action Editor, for fine-tuned control. Record sounds from the real world and MIDI events coming from external devices or other apps. Process samples or audio/MIDI input signals with VST instruments from your plug-ins collection. Control other software or synchronize physical MIDI devices by using Giada as a MIDI master sequencer.
    Downloads: 21 This Week
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  • 5
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. ...
    Downloads: 47 This Week
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  • 6
    PlayCover

    PlayCover

    Community fork of PlayCover

    PlayCover is an open-source macOS application that restores the ability to run iOS apps and games on Apple Silicon Macs (M1/M2/etc.). It simulates an iPad environment to enable native app execution and offers custom input mapping, making it especially useful for gaming and sideloading on macOS.
    Downloads: 18 This Week
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  • 7
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 45 This Week
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  • 8
    PPSSPP

    PPSSPP

    A cross-platform PSP emulator

    PPSSPP is an open source, cross-platform PSP emulator which allows you to play your PSP games on Android, Windows, Mac or Linux. With PPSSPP you can play your PSP games on your PC in full HD resolution, or play on your tablet for a big-screen mobile gaming experience. PPSSPP enhances the gaming experience in more ways than one. It even upscales some textures that would otherwise be too blurry due to the fact that they were originally made for the small screen. Even on modern Android phones...
    Downloads: 86 This Week
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  • 9
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded...
    Downloads: 20 This Week
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  • 10
    Virtual MIDI Piano Keyboard

    Virtual MIDI Piano Keyboard

    Virtual MIDI controller for Linux, Windows and OSX

    VMPK is a virtual MIDI piano keyboard for Linux, Windows and OSX. Based on Qt and Drumstick the program is a MIDI event generator using the computer's alphanumeric keyboard and the mouse. It may be used also to display received MIDI notes.
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    Downloads: 958 This Week
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  • 11
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 16 This Week
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  • 12
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 8 This Week
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  • 13
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES...
    Downloads: 1 This Week
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  • 14
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 1 This Week
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  • 15
    Worm

    Worm

    A dynamic, tag-based window manager written in Nim

    ...Worm will try to execute the file ~/.config/worm/rc on startup. Simply create it as a shell-script to execute your favorite applications with worm. (don't forget to make it executable). Worm does not have a built-in keyboard mapper, so you should use something like sxhkd. Please read the docs to understand how wormc works before writing your own sxhkdrc.
    Downloads: 2 This Week
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  • 16
    Midbar

    Midbar

    Midbar is more than just an open source password vault!

    Midbar is more than just a password vault! It's made to significantly increase the cost of unauthorized access to its your personal data. Some tutorials: ESP32 V4.0: https://www.instructables.com/Midbar-V40/ Raspberry Pi Pico V2.0: https://www.instructables.com/Midbar-Raspberry-Pi-Pico-Version-V20/ ESP32 V5.0: https://www.instructables.com/Midbar-V50/ STM32F401CCU6 + Arduino Uno Version V1.0: https://www.instructables.com/Midbar-STM32F401CCU6-Arduino-Uno-Version/ RTL8720DN +...
    Downloads: 2 This Week
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  • 17
    Puzzle Dungeon

    Puzzle Dungeon

    A cell-based puzzle game featuring classic and completely new puzzles

    Puzzle Dungeon is a free-software game that incorporates classic puzzle games like Sokoban, StoneAge, Atomix, The Minotaur and Theseus, Memory, Fifteen, RotatePic, as well as new puzzles. The game uses pygame and pgzero. It should work well on GNU/Linux, Windows and other Operating Systems. Most levels are generated automatically, offering a new experience every time. Pre-created maps are also supported, including classic collections. Players can reload the same level if stuck -...
    Downloads: 1 This Week
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  • 18
    pFFh

    pFFh

    a self-contained development environment for embedded systems.

    pFFh is a programming language that allows you to launch applications on embedded systems safely, quickly and comfortably. pFFh runs on the target system, combining operation as a command interpreter and code compiler. We can say that pFFh behaves like an operating system on the board under development. All pFFh needs is a serial or USB-serial channel to communicate, and through it, receive and process console commands, either from a keyboard or from files sent from a desktop computer. At...
    Downloads: 1 This Week
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  • 19
    TTGO VGA32 Lite
    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository.
    Downloads: 0 This Week
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  • 20

    SerpaeOS

    A cute and educational x86 OS

    SerpaeOS is a free, open-sourced x86 OS. It aims to provide a good resource for OSDevers to observe how certain features are implemented. The latest version is 23.2.1 Have a tip? Found a bug? Have a comment? Want to help? Contact us at serpaeos.devers@gmail.com Buy me a coffee! :) https://bmc.link/serpaeosdeL System Requirments: *4 GB Memory *4GB minimum PATA Hard Disk connected to the master slot on the primary IDE controller. *x86 processor
    Downloads: 0 This Week
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  • 21
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 0 This Week
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  • 22
    MidiLayer

    MidiLayer

    A simple and intuitive tool to improve live performances.

    MidiLayer is a simple and easy to use application designed to enhance your live performances. Manage slots and channels, adjust the velocity and the volume, customize the note range and connect with modulation wheels and other types of controllers, all with the help of MidiLayer.
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    Downloads: 28 This Week
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  • 23
    Aria Maestosa
    Aria Maestosa is a midi sequencer/editor. It lets you compose, edit and play midi files with a few clicks in a user-friendly interface offering score, keyboard, guitar, drum and controller views. Git repository: https://github.com/ariamaestosa/ariamaestosa
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    Downloads: 148 This Week
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  • 24
    Computer Remote

    Computer Remote

    Do whatever you want on your computer, wirelessly, from your phone.

    .... • Keyboard - Type on your computer from your phone. Ability to move keyboard up and down to interact with app while typing. • Media Controls - Increase and decrease computer volume, play/pause media, seek left and seek right from your phone. • Power Options - Shutdown, sleep or restart your computer from your phone.
    Downloads: 1 This Week
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  • 25
    joy2key

    joy2key

    Steer in GTBikeV with any unsupported joystick

    Map joystick buttons to keyboard keys, to steer in GTBikeV with any (unsupported) joystick. Uses Python Windows joystick API and sample code from How to generate keyboard events in Python? If your joystick has an analog stick you may prefer using x360ce for steering. You can still use joy2key to enable/disable auto drive and change radio station, just leave buttons 3 and 4 unmapped in x360ce.
    Downloads: 6 This Week
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