Showing 46 open source projects for "3d fps"

View related business solutions
  • PRTG Catches Network Issues Before They Cause Downtime Icon
    PRTG Catches Network Issues Before They Cause Downtime

    Threshold-based alerts flag problems early, so your team can act before users notice, not after.

    Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
    Download 30-Day Trial
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • 1
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
    Leader badge
    Downloads: 772 This Week
    Last Update:
    See Project
  • 2
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    DebugSwift

    DebugSwift

    A toolkit to make debugging iOS applications easier

    ...Designed to operate within the iOS environment (iOS 14+ and Swift 6+), it includes network and WebSocket inspectors for HTTP requests, detailed performance metrics (CPU, memory, FPS), and mechanisms to detect memory leaks and main thread violations in real time. The toolkit also provides developers with crash analysis features, console log monitoring, device and build information displays, and customizable debugging panels, all of which make it easier to troubleshoot edge cases and unexpected behavior. Interface inspection tools like grid overlays, 3D view hierarchy exploration, and touch indicators help visualize UI layouts and interactions directly on the device, giving developers immediate context into how their app behaves.
    Downloads: 0 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 5
    Maze 3D Ultra (v3.0) 🚀 Developed by Artem (10 years old) 🕹️ About the Project: This is a high-performance 3D Maze Engine created for retro J2ME (Java 1.3) mobile phones, like the legendary Nokia 6300. I built this engine from scratch using Raycasting and Billboard technology (similar to Wolfenstein 3D). 🍦 Support the Developer: I am a 10-year-old indie developer. This game is completely free and open-source. If you enjoy my work or find the code useful, you can support me for some ice...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 6
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
    Leader badge
    Downloads: 67 This Week
    Last Update:
    See Project
  • 7
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    (NOTE: Make sure to download Volume2 aswell!: http://sourceforge.net/p/chaosesqueanthologyvolume2/ ) 200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    GDS3D

    Interactive 3D Layout Viewer for GDSII

    GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project is also hosted on Github: https://github.com/icdut24/GDS3D, but currently not actively maintained by us. Forks can be found at https://github.com/trilomix/GDS3D and https://github.com/skuep/GDS3D
    Leader badge
    Downloads: 4 This Week
    Last Update:
    See Project
  • Veeam Data Platform v13.1 - Get Your Free Trial Icon
    Veeam Data Platform v13.1 - Get Your Free Trial

    Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try it Free
  • 10
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    myCesiumflight

    myCesiumflight

    a webgl Cesium 3D flight simulator

    myCesiumflight chung is a small Cesium engine based 3D webgl flight simulator written in html5, css and javascript . Fly anywhere in the world with photorealistic high resolution terrain imagery and elevation heightmaps . Uses cssscale to increase fps rate. (12 fps fullscreen on my notebook) standalone webgl and localhost modes available . Fetchs openstreetmap infos to display airports on radar and generate airports radio messages .Also osm bridges and buildings save and reload on startup .
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    UIWidgets

    UIWidgets

    UIWidget is a Unity Package which helps developers to create apps

    UIWidget is a Unity Package that helps developers to create, debug and deploy efficient, cross-platform Apps. UIWidgets is a plugin package for Unity Editor which helps developers to create, debug and deploy efficient, cross-platform Apps using the Unity Engine. UIWidgets is mainly derived from Flutter. However, taking advantage of the powerful Unity Engine, it offers developers many new features to improve their Apps as well as develop workflow significantly. Using the latest Unity...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    A spring-based 3D graph layout tool written in Java. Rendering is performed in OpenGL via the JOGL library.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    forest_chung
    forest chung is a free html5 webgl 3D fps / horse riding hack & slash online exploration / fighting game written in javascript with shaders and vaste random procedural world, trees, grass, rocs, water, monsters, woman riders .
    Downloads: 2 This Week
    Last Update:
    See Project
  • 18
    Digital Paintball 3

    Digital Paintball 3

    3D FPS Digital Paintball 3 Multiplayer Online Game

    Digital Paintball 3 is a first person shooter (FPS) game available on Web, PC, Mac and Linux. Conflate your love for simulated sport with adventure, and what you will get is the best 3D, digital paintball 3 video game of all times! You can enjoy endless hours of pure joy and an assured excitement that gradually mounts without leaving the sanctity of your home or braving the detestation of getting wet or dirty.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 19

    Ani-Woman: FPS made in Unreal Engine

    Ani-Woman : A 3d FPS made using the Unreal Technology.

    Downloads: 0 This Week
    Last Update:
    See Project
  • 20

    APSim

    APSim is a small powder/particle simulator game in Java.

    APSim is simply a project started on 23 December 2010 that deals with creating a 3D simulation of particles, the particles being of certain materials included in the simulator. It strives to create an environment that is realistic, while also trying to achieve decent FPS. The particles in the game interact, creating reactions and new particles (of course it is very CPU consuming). The user is placed into a virtual environment, and has many tools at his/her disposal. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 21

    Ryanjoh FPS

    a simple FPS Game Platform make by Unity 3d

    When the game started, you will see a red wall in front. Aim by move up, down, right, left. Then press control key. it will shoot a blue ball. when the ball hit the wall, the wall will be destroyed. If there are parts not destroyed, aim again and shoot.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22

    Space_Induction

    Game designed for seniors for U of T

    Space Induction Numerous studies show that people who have never played videogames show augmented cognitive abilities after occasional videogame play. The games have ranged from fps' like COD, puzzle games such as BrainAge, and 3d racing games. The problem is that while youth have access and also find these type of games entertaining, there are numerous groups that do not find videogames as enticing, and are hence reluctant to play... But what if we avoid these shortcomings in the development of a game that does cognitive training in a much more clever way? ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Toxicity - Unity Game

    Toxicity - Unity Game

    Toxicity is an FPS developed in Unity3D game engine.

    Toxicity is a First Person Shooter , it is a level of a much bigger game I am planning to develop in future. It has mainly been developed to build my game programming skills in Unity 3D. This is my first 3D game. I have used help from various sources available on the internet and the credits list is in the game itself. Please if any game programmer/designer is interested in contributing to this project to make it better, feel free to contact me.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    OpenArena

    OpenArena

    Free and open source FPS based on Quake III Arena

    OpenArena aims to be a free, yet compatible clone of Quake III Arena. It also strives to add subtle enhancements such as new gametypes, playermodels and of course maps! Further improvements are incorporated by using the ioquake3 engine.
    Leader badge
    Downloads: 497 This Week
    Last Update:
    See Project
  • 25
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next