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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
iWiccle is an online Web 2.0 platform. innovative builders specializing in social networks, blogging sites, web communities, gallery presentations, link directories, & article portals. A universal web community script written in PHP & MySQL. New v1.3
ZLang is a high level scripting language specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++
SafiServer is an engine that powers the applications (called Saflets) created using SafiWorkshop. SafiServer uses these applications to control communications (i.e. Asterisk) along with a multitude of other applications (database, email, etc).
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
Open source incarnation of the famous Dark Engine system by Looking Glass. Meant to be a direct replacement of the original executable files. Will allow running those games on other than win32 platforms.
Tool for extending the conventional "heat map" visualization technique into three dimensions with additional layers of annotation. Runs under Unity3D Game Engine in Windows and OS X.
Ex-Crawler is divided into 3 subprojects (Crawler Daemon, distributed gui Client, (web) search engine) which together provide a flexible and powerful search engine supporting distributed computing. More informations: http://ex-crawler.sourceforge.net
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
Anomaly Wiki is a file-based content management system (CMS) written in Php. The main goals are fast browsing, easy customization and few requirements (no database or other dependencies). All you need is a web server running PHP 4.3.0 or later.
Trial Criteria Online Data Entry (trialCODE): a Java-based user interface that codifies eligibility requirements used to automate the screening of potential subjects to clinical trials. Used for caMATCH screening engine on BreastCancerTrials.org site.
UT Space Battle is a game mod for the Unreal Engine 3 which comprises a space combat simulation which aims primarily to explore innovative game play through the use of unconventional aspects that distinguish it from existing shooters and strategy gam
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
The purpose of this project is to implement a generic Search Engine for object oriented domain models.
This project is based on published work by the author and it's intended to become the authors grade thesis project.
The SxEngine or "SxE" is a highly modular and cross platform game engine now in development. Its intended to be an effective solution for creating any kind of modern 3D/2D game.
This Sprite Game Framework Engine is a collection of extremely useful source code files that you can use to make a professional game rapidly and easily.
It also contains extension feature, function for HGE.
It's a little 3D engine that uses SDL and OpenGL. At the beginning it will only support sprites and render basics, but we are interested in improving and extanding the functionallity.
Language, compiler and simulator for CDL cycle description language Platforms: OSX, Linux, Cygwin CDL is a C-like language for hardware description; simulator generates C++ models and synthesizable verilog. Includes C++ cycle simulation engine.