Search Results for "advanced python game source code" - Page 8

Showing 421 open source projects for "advanced python game source code"

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  • 1
    Chess-Coding-Adventure

    Chess-Coding-Adventure

    A work-in-progress chess bot written in C#

    Chess Coding Adventure is an educational project that walks developers through the process of building a chess engine from scratch, focusing on understanding the underlying algorithms and logic. It is structured as a series of lessons or stages, each introducing key concepts such as move generation, board representation, and search algorithms. The project emphasizes learning by doing, encouraging users to implement features step by step rather than relying on prebuilt solutions. It also...
    Downloads: 1 This Week
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  • 2
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    KumoKyaku KCP is a C# implementation of the KCP reliable UDP protocol designed for high-performance .NET applications. It provides ready-to-use APIs while also allowing advanced users to customize segment handling and memory behavior. The project uses unsafe code and unmanaged memory internally to reduce garbage collection pressure, which is important for real-time systems. It supports Span<byte>, external buffer rental, and a generic KcpCore<Segment> architecture for performance-focused...
    Downloads: 0 This Week
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  • 3
    Audio Webui

    Audio Webui

    A webui for different audio related Neural Networks

    Audio Webui is a Gradio-based web user interface that unifies a wide range of audio-related neural networks under a single, accessible front end. It is designed as an “all-in-one” environment where users can experiment with text-to-speech, voice cloning, generative music, and other neural audio models without writing boilerplate code. The project supports multiple back-end models and toolchains (such as Bark, RVC, AudioLDM, Audiocraft, and other text-to-audio or voice-cloning tools),...
    Downloads: 0 This Week
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  • 4
    AI-Agent-Host

    AI-Agent-Host

    The AI Agent Host is a module-based development environment.

    The AI Agent Host integrates several advanced technologies and offers a unique combination of features for the development of language model-driven applications. The AI Agent Host is a module-based environment designed to facilitate rapid experimentation and testing. It includes a docker-compose configuration with QuestDB, Grafana, Code-Server and Nginx. The AI Agent Host provides a seamless interface for managing and querying data, visualizing results, and coding in real-time. The AI...
    Downloads: 0 This Week
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  • 5
    Atri Framework

    Atri Framework

    Open-source full-stack web development framework built on top of React

    ...Using Atri framework, developers do not need to write and document REST APIs. Instead, they rely upon the object model which acts as a single source of truth. This also has other benefits as well such as reducing compliance breaches. Use our powerful visual builder to create frontend or write React code. Write backend using our Python API that is inspired from Unity's game engine. Use our CLI to deploy at your platform of choice such as AWS, GitHub Pages, etc. or Atri cloud.
    Downloads: 0 This Week
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  • 6
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 7

    Gester

    A game engine for console based text games

    Gester is a game engine for console based text game. You make text based games easily using Gester. These games can be played by using the 'gest' command. The 'gest' command will invoke the game engine which will read the game script file (.gest file) and present the game on the command line Install Gester using pip: "pip install gester" See our PyPI page for more details: https://pypi.org/project/gester
    Downloads: 1 This Week
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  • 8
    The JavaScript Way

    The JavaScript Way

    The JavaScript Way book

    This repository contains the full source of The JavaScript Way, a beginner-friendly yet comprehensive free online book on JavaScript. It covers fundamentals through to frontend and backend development, built with MkDocs and deployed via Poetry-powered local server. It’s open under Creative Commons, code under MIT.
    Downloads: 0 This Week
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  • 9
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 8 This Week
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  • 10
    CleanRL

    CleanRL

    High-quality single file implementation of Deep Reinforcement Learning

    CleanRL is a Deep Reinforcement Learning library that provides high-quality single-file implementation with research-friendly features. The implementation is clean and simple, yet we can scale it to run thousands of experiments using AWS Batch. CleanRL is not a modular library and therefore it is not meant to be imported. At the cost of duplicate code, we make all implementation details of a DRL algorithm variant easy to understand, so CleanRL comes with its own pros and cons. You should...
    Downloads: 3 This Week
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  • 11
    Dummy-Robot

    Dummy-Robot

    My super mini robotic arm robot project

    Dummy-Robot is an open source robotics project by Peng Zhihui that showcases the design and implementation of a compact robotic arm . The repository contains full hardware design files, firmware, control software, and 3D models. It includes components such as a gripper, LED light ring PCB, wireless spatial positioning controller, and a portable case. The project demonstrates advanced engineering with stepper motor drivers, custom controllers, and debugging tools. While the original version...
    Downloads: 2 This Week
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  • 12
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 3 This Week
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  • 13
    learn-machine-learning-in-two-months

    learn-machine-learning-in-two-months

    Essential Knowledge for learning Machine Learning in two months

    The learn-machine-learning-in-two-months repository is an educational open-source project designed to guide beginners through the process of learning machine learning and deep learning concepts within a structured two-month study plan. The project compiles curated resources, tutorials, and practical notebooks that introduce fundamental topics such as mathematics for machine learning, Python programming, and essential libraries like NumPy and TensorFlow.
    Downloads: 0 This Week
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  • 14
    HelenOS

    HelenOS

    A microkernel-based multiserver operating system written from scratch.

    HelenOS is a portable microkernel-based multiserver operating system written from scratch. It decomposes key operating system functionality such as file systems, networking, device drivers and graphical user interface into a collection of fine-grained user space components that interact with each other via message passing. A failure or crash of one component does not directly harm others. HelenOS is therefore flexible, modular, extensible, fault tolerant and easy to understand. HelenOS...
    Downloads: 5 This Week
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  • 15
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
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  • 16
    Recursive Sans & Mono

    Recursive Sans & Mono

    Recursive Mono & Sans is a variable font family for code & UI

    Recursive Sans & Mono is a variable type family built for better code & UI. It is inspired by casual script signpainting, but designed primarily to meet the needs of programming environments and application interfaces. In programming, “recursion” is when a function calls itself, using its own output as an input to yield powerful results. Recursive Mono was used as a tool to help build itself: it was used to write Python scripts to automate type production work and to generate specimen...
    Downloads: 2 This Week
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  • 17
    Machine Learning Glossary

    Machine Learning Glossary

    Machine learning glossary

    Machine Learning Glossary is an open educational project that provides clear explanations of machine learning terminology and concepts through visual diagrams and concise definitions. The goal of the repository is to make machine learning topics easier to understand by presenting definitions alongside examples, visual illustrations, and references for further learning. It covers a wide range of topics including neural networks, regression models, optimization techniques, loss functions, and...
    Downloads: 0 This Week
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  • 18
    pyprobml

    pyprobml

    Python code for "Probabilistic Machine learning" book by Kevin Murphy

    Python 3 code to reproduce the figures in the books Probabilistic Machine Learning: An Introduction (aka "book 1") and Probabilistic Machine Learning: Advanced Topics (aka "book 2"). The code uses the standard Python libraries, such as numpy, scipy, matplotlib, sklearn, etc. Some of the code (especially in book 2) also uses JAX, and in some parts of book 1, we also use Tensorflow 2 and a little bit of Torch. See also probml-utils for some utility code that is shared across multiple notebooks.
    Downloads: 0 This Week
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  • 19
    pyTorch Tutorials

    pyTorch Tutorials

    Build your neural network easy and fast

    pyTorch Tutorials is an open-source collection of hands-on tutorials designed to teach developers how to build neural networks with the PyTorch framework. It covers the fundamentals of PyTorch from basic tensor operations to constructing full neural network models, making it suitable for beginners and intermediate learners alike. The project is structured around clear, executable Python scripts and Jupyter notebooks that demonstrate regression, classification, convolutional networks,...
    Downloads: 0 This Week
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  • 20
    GLIDE (Text2Im)

    GLIDE (Text2Im)

    GLIDE: a diffusion-based text-conditional image synthesis model

    glide-text2im is an open source implementation of OpenAI’s GLIDE model, which generates photorealistic images from natural language text prompts. It demonstrates how diffusion-based generative models can be conditioned on text to produce highly detailed and coherent visual outputs. The repository provides both model code and pretrained checkpoints, making it possible for researchers and developers to experiment with text-to-image synthesis. GLIDE includes advanced techniques such as...
    Downloads: 0 This Week
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  • 21
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 33 This Week
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  • 22
    Machine Learning PyTorch Scikit-Learn

    Machine Learning PyTorch Scikit-Learn

    Code Repository for Machine Learning with PyTorch and Scikit-Learn

    Initially, this project started as the 4th edition of Python Machine Learning. However, after putting so much passion and hard work into the changes and new topics, we thought it deserved a new title. So, what’s new? There are many contents and additions, including the switch from TensorFlow to PyTorch, new chapters on graph neural networks and transformers, a new section on gradient boosting, and many more that I will detail in a separate blog post. For those who are interested in knowing...
    Downloads: 5 This Week
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  • 23
    IdleX - IDLE Extensions for Python
    A collection of extensions for Python's IDLE, the Python IDE built with the tkinter GUI toolkit.
    Downloads: 21 This Week
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  • 24
    Machine Learning Financial Laboratory

    Machine Learning Financial Laboratory

    MlFinLab helps portfolio managers and traders

    MlFinLab is a comprehensive Python library designed to support the development of machine learning strategies in quantitative finance and algorithmic trading. The project provides a large collection of tools that implement techniques from academic research on financial machine learning. It covers the full lifecycle of developing data-driven trading strategies, including data preprocessing, feature engineering, labeling techniques, model training, and performance evaluation. Many of the...
    Downloads: 2 This Week
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  • 25
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 55 This Week
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