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This project simulates some of the simpler Braitenberg vehicles. These vehicles demonstrate that simple constructions can lead to complex behavior. It also allows vehicle attributes to be configured.
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
VgaSim simulates a VGA screen connected to your VHDL and VeriLog design. Simulated signals from your desing will handle the virtual VGA screen such as it were real.
VgaSim works with VHDL and VeriLog simulators such as ModelSim and GHDL.
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GoMaxi! is a helper application for the www.maxithlon.com browser game. It helps managing your team, showing data and graphs about your athletes. There's also a companion extension for the firefox browser.
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
FruitShell is a simple shell for Arduino boards. It is used as a robotic application debugging environment. It simplifies sending signals to IO ports. Later, this project extended in sdfrethsh
MapSim is a simulation engine for System Dynamics. It provides a .NET library that works on Windows and under Mono on Linux. A simple GUI tool is provided too. MapSim uses its own modeling language described in the reference manual.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
ODEM is a C++ class library for process simulation. ODEMx is its successor, greatly enhanced to make real use of C++ features and with improved support for logging.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Rensselaer's Optimistic Simulation System, or ROSS, is a parallel discrete event simulator employing optimistic synchronization for multiple processors. ROSS has demonstrated scalability to 131,072 processors. ROSS implements reverse computation.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
Describing objects, rules & interactions, the most intuitive way, any scene can be represented in an as detailed fashion as wished. Applications in gaming, modeling/simulation, interactive content.
The CASP (Computational Auditory Signal Processing and Perception) model accounts for various aspects of simultaneous and non-simultaneous masking in human listeners. The model is implemented in the Matlab / Octave scripting language.