Showing 3113 open source projects for "3d linux"

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  • 1
    PS2 Cover

    PS2 Cover

    PS2 Covers Collection

    PS2 Covers is a large-scale curated repository of PlayStation 2 game cover images designed to be used with emulators such as PCSX2 and DuckStation, providing a complete visual library for enhancing game collections. It organizes cover art by game serial identifiers, allowing automated systems to fetch the correct image for each title. The repository includes both standard and 3D-style covers, supporting different presentation preferences. It is widely used in emulator setups to create...
    Downloads: 0 This Week
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  • 2
    ArtCraft

    ArtCraft

    Crafting engine for artists, designers, and filmmakers

    ArtCraft is an open-source desktop creative environment designed as an IDE for interactive AI-driven image and video creation, with the goal of transforming traditional prompting into a more hands-on crafting workflow. The project positions itself as an intentional “crafting engine” for artists, designers, and filmmakers who want deeper control over generative media pipelines. Rather than relying purely on text prompts, ArtCraft emphasizes visual manipulation, compositional control, and...
    Downloads: 18 This Week
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  • 3
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!)
    Downloads: 27 This Week
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  • 4
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. ...
    Downloads: 32 This Week
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  • 5
    Spark Joy

    Spark Joy

    2000+ ways to add design flair, user delight, and whimsy to products

    Spark Joy is a large curated collection of resources for adding visual polish, personality, and enjoyable interactions to digital products. It gathers more than 2,000 tools, examples, libraries, articles, and references rather than providing a single software package. The collection spans CSS frameworks, layouts, typography, color systems, backgrounds, icons, diagrams, illustrations, and individual interface elements. It also covers animation, onboarding, empty states, accessibility checks,...
    Downloads: 0 This Week
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  • 6
    DeepLabCut

    DeepLabCut

    Implementation of DeepLabCut

    DeepLabCut™ is an efficient method for 2D and 3D markerless pose estimation based on transfer learning with deep neural networks that achieves excellent results (i.e. you can match human labeling accuracy) with minimal training data (typically 50-200 frames). We demonstrate the versatility of this framework by tracking various body parts in multiple species across a broad collection of behaviors. The package is open source, fast, robust, and can be used to compute 3D pose estimates or for...
    Downloads: 1 This Week
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  • 7
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 8
    The Book of Shaders

    The Book of Shaders

    Step-by-step guide through the complex universe of fragment Shaders

    The Book of Shaders is an open educational guide that introduces fragment shaders through gradual, visually oriented lessons. It begins with shader fundamentals, uniforms, and the process of running GLSL code. Later chapters explain shaping functions, colors, geometric forms, matrices, patterns, randomness, noise, and fractal techniques. The material then expands into image processing, simulations, lighting, normal maps, ray marching, environmental mapping, reflection, and refraction....
    Downloads: 8 This Week
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  • 9
    Lance

    Lance

    Modern columnar data format for ML and LLMs implemented in Rust

    Lance is a columnar data format that is easy and fast to version, query and train on. It’s designed to be used with images, videos, 3D point clouds, audio and of course tabular data. It supports any POSIX file systems, and cloud storage like AWS S3 and Google Cloud Storage.
    Downloads: 4 This Week
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  • 10
    plotly.js

    plotly.js

    JavaScript charting library behind Plotly and Dash

    Plotly JavaScript Open Source Graphing Library. Built on top of d3.js and stack.gl, Plotly.js is a high-level, declarative charting library. plotly.js ships with over 40 chart types, including 3D charts, statistical graphs, and SVG maps. plotly.js is free and open source and you can view the source, report issues or contribute on GitHub. For plotly.js to build with Webpack you will need to install ify-loader@v1.1.0+ and add it to your webpack.config.json. This adds Browserify transform...
    Downloads: 3 This Week
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  • 11
    ModernGL

    ModernGL

    Modern OpenGL binding for Python

    ModernGL is a Python wrapper over OpenGL, designed to simplify the creation of high-performance, modern graphics applications. It provides an intuitive API for rendering 2D and 3D graphics, making it accessible to both beginners and experienced developers. ModernGL is suitable for applications such as games, simulations, and data visualizations.
    Downloads: 2 This Week
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  • 12
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 17 This Week
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  • 13
    Matplotlib

    Matplotlib

    matplotlib: plotting with Python

    Matplotlib is a comprehensive library for creating static, animated, and interactive visualizations in Python. Matplotlib makes easy things easy and hard things possible. Matplotlib ships with several add-on toolkits, including 3D plotting with mplot3d, axes helpers in axes_grid1 and axis helpers in axisartist. A large number of third party packages extend and build on Matplotlib functionality, including several higher-level plotting interfaces (seaborn, HoloViews, ggplot, ...), and a...
    Downloads: 16 This Week
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  • 14
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and...
    Downloads: 1 This Week
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  • 15
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 2 This Week
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  • 16
    SynaBun

    SynaBun

    Persistent vector memory for AI assistants

    Synabun is an open-source AI memory management and augmentation system designed to provide persistent, semantic memory for AI agents and coding assistants, particularly those compatible with the MCP (Model Context Protocol) ecosystem. It functions as a local-first solution that stores and retrieves contextual knowledge across sessions using a built-in vector database powered by embeddings, eliminating the need for external APIs, cloud services, or Docker dependencies. The system integrates...
    Downloads: 0 This Week
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  • 17
    video2robot

    video2robot

    End-to-end pipeline converting generative videos

    video2robot is an end-to-end open-source pipeline that converts generative video or prompt-driven motion content into executable humanoid robot motion sequences, enabling researchers and developers to go from high-level action descriptions or videos to robot-ready motion data. The pipeline supports both prompt-to-video generation using models like Veo/Sora and video upload processing, followed by human pose extraction through a 3D pose model and retargeting of that motion to robot joints...
    Downloads: 0 This Week
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  • 18
    DC-SDK

    DC-SDK

    DC-SDK is based on the open source project Cesium for development

    DC-SDK is based on the open-source project Cesium for the second development of two three-dimensional WebGis application frameworks, the framework optimizes the use of Cesium and adds some additional features, designed for developers to quickly build WebGis applications. Installing with NPM or YARN is recommended and it works seamlessly with webpack. Since the DC framework sets CESIUM_BASE_URL to ./libs/dc-sdk/resources/, you need to copy Cesium-related static resources files: Assets,...
    Downloads: 0 This Week
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  • 19
    Draper

    Draper

    Decorators/view-models for Rails applications

    Draper adds an object-oriented layer of presentation logic to your Rails application. Without Draper, this functionality might have been tangled up in procedural helpers or adding bulk to your models. With Draper decorators, you can wrap your models with presentation-related logic to organize and test this layer of your app much more effectively. Imagine your application has an Article model. With Draper, you'd create a corresponding ArticleDecorator. The decorator wraps the model, and deals...
    Downloads: 0 This Week
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  • 20
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you...
    Downloads: 0 This Week
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  • 21
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 3 This Week
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  • 22
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    ...This environment suite has been central to many RL breakthroughs, including value-based agents, deep Q-nets, and general-agent benchmarking, because the Atari games span many genres and present diverse learning challenges (pixels, actions, delayed rewards). The repository supports multi‐platform build (Linux, macOS, Windows), vectorized execution of games, Python bindings, Gymnasium registration, and a large set of game ROMs bundled for convenience. While its rendering may not match modern 3D environments, its importance lies in reproducibility, benchmarking, and the fact that many RL baselines and papers reference ALE.
    Downloads: 16 This Week
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  • 23
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no...
    Downloads: 1 This Week
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  • 24
    Open Source Text to CAD Harness

    Open Source Text to CAD Harness

    An open source harness for generating CAD models

    Open Source Text to CAD Harness is an open-source framework that enables the generation of parametric 3D CAD models using natural language prompts interpreted by AI coding agents. It acts as a harness that converts text descriptions into source-controlled CAD scripts, which are then compiled into geometric models using tools like OpenCascade and build123d. The system emphasizes reproducibility by storing CAD logic as editable code rather than opaque binary files, allowing iterative...
    Downloads: 11 This Week
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  • 25
    CoordinateTransformations.jl

    CoordinateTransformations.jl

    A fresh approach to coordinate transformations

    CoordinateTransformations is a Julia package to manage simple or complex networks of coordinate system transformations. Transformations can be easily applied, inverted, composed, and differentiated (both with respect to the input coordinates and with respect to transformation parameters such as rotation angle). Transformations are designed to be light-weight and efficient enough for, e.g., real-time graphical applications, while support for both explicit and automatic differentiation makes...
    Downloads: 2 This Week
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