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A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
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Time Stop is a 2D physics-based puzzle game. It uses the Box2D physics engine and OpenGL. The goal is to move a blob to a star by manipulating time and moving objects.
Solar Imperium is a evolved port of a old game named SOLAR REALMS ELITE. Now integrated with AJAX and AFLAX Visit http://www.solarimperium.com to try it.
mdChat is a jQuery supported / designed web based chat client / game, written in the latest web languages (PHP, Ajax, CSS, HTML1.1, JavaScript). Chatting is the main objective of this game! mdChat can be found @ http://randhosting.com
assimilate3d is a SDL/OpenGL mutliplatform 3D gameengine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
Just another easy and fast php5 template engine that use DOM. This library is compatible with all project that use KTemplate (formerly Apolda Template) library. Output is xhtml-compliant. Please feel free to contrubute and help in developing!
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Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
PHP/MySQL CMS with XSLT as templating engine. Can use browser-based or server-side XSL transformation uses Linux, Apache, MySQL, PHP. Very fast - Uses Memcache and static RSS and XML files for caching. Very secure
A free run 3d racing demo game, using the ogre3d engine. Currently this project is on hold. Please check our other project at https://sourceforge.net/projects/taktak
Beilpuz is a minimalistic template rendering engine (compiler) built to be simple and fast. It is very easy to extend and supports full or staged template caching.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
WiiFont offers a simple way to add colourful and/or animated text to your game or application.
It was originally written for the Nintendo Wii, but could be quickly ported to any (embedded) platform.
The system engine (currently) has six hook points to allow installation of complex flow control (including animations), plus the option to select a different drawer^ at compile-time or run-time.
You can use as many fonts at one time as you have available RAM
By default system relies on the presence GRRLIB, available (under MIT licence) from http://code.google.com/p/grrlib
Please read the readme for details on creating a font. ...
FSIT (Fishers Statistical Information for Tremulous) is a client side statistics package for the game Tremulous. It provides, in-game details, and a web frontend for adjusting information and display of kills, deaths, ratios, pings, in-game chat.
Sphider is a lightweight web spider and search engine written in PHP, using MySQL as its back end database. It is a great tool for adding search functionality to your web site or building your custom search engine. Sphider is small, easy to set up and...
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
Mix2ool is an integrated framework (PHP + JS) for developing websites while enabling the usage of HTML5 and some other useful UI components. It's advanced from mix framework but having a big change in the view engine.
This project enables you to create a Database using only one PHP-file. So if you don't have the option to use a database-engine like MySQL, or you don't want to use one, this is a good way to get around it
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.