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Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
The populair MUD-game BatMUD (http://www.bat.org) provides players with its own Java client application, developed by MythScape.
This project tries to provide an extendable framework for building and using plugins for the BatClient
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An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
A project of students at university Basel - Floids is a multiplayer game, based on Tetris with some realy new features. Check out the new level of multiplayergaming! Cool colors, fast adventures and a lot of mass destructions! Floids - for winners!
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A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
Utility for translating language packs used in games into a different language. Supports over 50 games, with more games added through small plugins. Simple and easy-to-use interface, and totally free.
PIMPS Is My Piano Superstar is a game developped in Java for learning Piano with a MIDI keyboard connected to your pc or mac.
Any Midi file can be used with it, allowing you to learn et to play each track separately or together.
jSchnellen is a implementation of a popular card game in a part of the german language area. See http://de.wikipedia.org/wiki/Schnellen_(Kartenspiel) for details.
Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
THIS PROJECT IS NO LONGER ACTIVE, AND HAS NOT BEEN FOR MANY YEARS.
Old: A website application for game clans with sophisticated news system, member management, tagwall, ladder info, game server status, live IRC stats, integration with opensource IRC bot and login system for members.
Java5 orbit visualization to demo game programming library.
Breed is a Java 5 game programming framework with several demos (including an Orbiter). It is based on JOGL, the Java OpenGL binding. Current status is incubating.
Project sovles the basic mathematical tasks with geometric objects. The application engine goes through the data of the objects in real time and computes their possible intersection points. The goal of this project is to implement real collisions. homepa
Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
ACCAT is a multipurpose tool(suite) for the Wii game "Animal Crossing: City Folk/Let's go to the city" and the DS game "Animal Crossing: Wild World". It was developed to keep track of the catalog in the games, but provides a lot more information abo