Search Results for "multiplayer server" - Page 3

Showing 206 open source projects for "multiplayer server"

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  • 1
    Live Game Server List (LGSL)

    Live Game Server List (LGSL)

    LGSL (Live Game for PHP 5.4-8+: online status for various gameservers

    LGSL (Live Game Server List) for PHP 5.4-8.3+: online status for Discord, FiveM, Rust, CS, SA:MP, GMOD, Minecraft, Source Query, etc.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Xonotic

    Xonotic

    Superproject containing build scripts and tools to download assets

    ...Born as a community fork of the Nexuiz project to preserve open development principles, Xonotic runs on an enhanced version of the DarkPlaces engine and supports Windows, macOS, and Linux platforms with no installation required beyond extracting the game files. Players can enjoy a wide variety of multiplayer game modes—from traditional deathmatch and team captures to experimental variations like Nexball and Freeze Tag—each designed to exploit high mobility and deep map knowledge. The game includes dozens of official and community-created maps, robust server browsing, customizable HUD and controls, and even an integrated statistics system called XonStat for tracking performance.
    Downloads: 10 This Week
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  • 3
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 8 This Week
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  • 4
    Stars! Nova
    Stars! Nova is a clone of the classic 4X space strategy game Stars!. While nowhere near the functionality of Stars! quite a few features have been implemented so far. See the Nova web page for details.
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    Downloads: 5 This Week
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    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI...
    Downloads: 0 This Week
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  • 6
    workerman-todpole

    workerman-todpole

    HTML5+WebSocket+PHP(Workerman) , rumpetroll server writen using php

    workerman-todpole is an HTML5, WebSocket, and PHP multiplayer interaction demo built on the Workerman framework. It recreates a tadpole-swimming style real-time experience inspired by Rumpetroll. The project replaces the original Ruby backend with a PHP server stack. Users open the browser interface and control small animated tadpoles in a shared live space. The backend handles persistent WebSocket communication so multiple clients can appear and move together in real time. ...
    Downloads: 0 This Week
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  • 7
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
    Downloads: 2 This Week
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  • 8
    San Andreas Unity

    San Andreas Unity

    Open source reimplementation of GTA San Andreas game engine in Unity

    ...Game fully works in multiplayer. You can start the game as dedicated server, as a host (server & client at the same time), or you can connect to a server. This works on all supported platforms, which means you can start a host even on Android device.
    Downloads: 42 This Week
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  • 9

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 0 This Week
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  • 10
    Imperium

    Imperium

    The online networked game called Imperium

    The online networked game called Imperium located at Empire Directory. Join our Discord server at https://discord.gg/u5HKyDgtkP
    Downloads: 0 This Week
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  • 11
    Feather Minecraft

    Feather Minecraft

    A Minecraft server implementation in Rust

    A minimalistic, lightweight Minecraft server written in Rust, designed to handle simple multiplayer tasks.
    Downloads: 12 This Week
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  • 12
    Teeworlds

    Teeworlds

    A retro multiplayer shooter

    Teeworlds is a free online multiplayer game, available for all major operating systems. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps.
    Downloads: 5 This Week
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  • 13
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 5 This Week
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  • 14
    Cuberite

    Cuberite

    A lightweight, fast and extensible game server for Minecraft

    Cuberite is a lightweight, open-source Minecraft-compatible multiplayer server implementation written primarily in C++. The project was created as an alternative to the official Java-based server software with the goal of improving performance, efficiency, and flexibility. By using C++ instead of Java, Cuberite reduces memory consumption and CPU overhead while still allowing players using the standard Minecraft Java Edition client to connect and play.
    Downloads: 0 This Week
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  • 15
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...
    Downloads: 3 This Week
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  • 16
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 6 This Week
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  • 17
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 12 This Week
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  • 18
    The goblin and the butterfly
    Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
    Downloads: 0 This Week
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  • 19
    OpenSpades

    OpenSpades

    Compatible client of Ace of Spades 0.75

    OpenSpades is a high-performance, visually enhanced client for Ace of Spades, the voxel-based first-person shooter known for combining Minecraft-like block building with fast-paced combat. OpenSpades replaces the original client with a more modern implementation using OpenGL for better graphics, animations, and overall responsiveness. It is compatible with the classic Ace of Spades 0.75 protocol and focuses on improving player experience while staying true to the original mechanics. With...
    Downloads: 9 This Week
    Last Update:
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  • 20
    Enemy Territory: Legacy

    Enemy Territory: Legacy

    Based on the raedwulf-et project

    etlegacy-deprecated is the archived version of ET: Legacy, a community-driven project that maintains and modernizes Wolfenstein: Enemy Territory, the classic team-based WWII multiplayer shooter. This legacy repository contains older iterations of the codebase, which aimed to preserve the original gameplay while improving security, portability, and performance on modern systems. Though deprecated in favor of the active repository, it offers insight into early modernization efforts and is...
    Downloads: 6 This Week
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  • 21
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation.
    Downloads: 0 This Week
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  • 22
    Cosmos Tycoon

    Cosmos Tycoon

    Cosmos Tycoon is a open source transport simulation browser game.

    Cosmos Tycoon is a open source transport simulation browser game. Written in JavaScript with webGL support. NodeJS Server for multiplayer games. Control your own company. Build a large fleet of cargo space ship, space stations, jump gates and much more...
    Downloads: 0 This Week
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  • 23
    Stigma - The Game
    Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
    Downloads: 2 This Week
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  • 24
    netPanzer

    netPanzer

    An online multiplayer tactical warfare game for fast action combat!

    netPanzer is an online multiplayer tactical warfare game designed for play across the Internet and over LAN systems. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone.
    Downloads: 1 This Week
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  • 25
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
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