Showing 91 open source projects for "sprites"

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  • 1
    cpcrslib

    cpcrslib

    Libraries for CPC game development under z88dk and SDCC

    Downloads: 0 This Week
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  • 2

    8bit Banditos

    An HTML5 Retro Arcade Game

    8bit Banditos is an HTML5 Game written in 100% Javascript. Its fast paced, no hand-holding arcade action consisting of many old arcade sprites over 30 levels of pyrotechnic action. The game makes extensive use of procedural generated explosions and effects. Makes use of Chrome's Web Audio API, Joypad API, and HTML5 Canvas. Recommended running in Chrome Web Browser, i5 or i7 CPU. Play Online here: https://banditos.sourceforge.io
    Downloads: 0 This Week
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  • 3

    Particle Emitter Testing Program

    This program was made to test animated sprites for a particle system.

    -----------------------INSTRUCTIONS----------------------- When using the program, the closer your cursor is to the left of the window, the more narrow the particle stream becomes, and moving your cursor up and down aims the emitter to fire in the direction of your cursor. Particles will fire to the sound of fitting music. It's recommended you run the .exe in the folder named "executable"
    Downloads: 0 This Week
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  • 4

    Sprites for Processing

    Library to create and manage sprites

    A sprite is a 2D image created from a bitmap file and the S4P library supports creating, moving, resizing and rotating sprites. In addition S4P supports sprite image animation and pixel level transparency (see the ghost example). A sprite's movement can be defined in terms of speed, acceleration and direction leaving S4P to take care of the movement for you. Once moving then sprites can collide - S4P has 4 collision detection modes of varying speed and accuracy. S4P considers all sprites...
    Downloads: 4 This Week
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  • 5
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
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  • 6

    Spacepod

    Space Game (Protoype)(Dormant) Created by Aldous Ayala

    Game prototype based on space combat. 3 enemy types so far. Only 1 level, with no menu screen, only gameplay. Scrapped until I can remake sprites or recover resource files somehow.
    Downloads: 0 This Week
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  • 7
    jQuery Knob

    jQuery Knob

    Nice, downward compatible, touchable, jQuery dial

    Tested on Chrome, Safari, Firefox, IE>=8.0 (IE8.0 with excanvas). jQuery Knob is canvas based, with no png or jpg sprites. Touch, mouse and mousewheel, keyboard events implemented. It is downward compatible, and overloads an input element. Display mode "cursor", cursor size could be changed passing a numeric value to the option, default width is used when passing boolean value "true" | default=gauge. The scope of each hook function is the current Knob instance (refer to the demo code).
    Downloads: 0 This Week
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  • 8

    Intellivision Nightstalker

    Authentic recreation of the 1982 Steve Montero Intellivision Classic

    Nightstalker - Authentic recreation of the 1982 Steve Montero Intellivision Classic, written in DarkBasic with classic sounds, sprites and gameplay.
    Downloads: 0 This Week
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  • 9
    Powermanga

    Powermanga

    Shoot 'em up with spaceship power-ups and lots of other surprises.

    Powermanga Linux is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites : 60 different enemies, 40 meteors, numerous weapons, many end of level baddies, spaceship power-ups and lots of other surprises. It runs in 320x200, 640x400, 960x600 or 1280x800 pixels, with Window or full screenmode and support for 8, 15, 16, 24, and 32 bpp. As you go through the levels, you will destroy enemy spaceships and bosses, collect gems to power up your ship and get special powers...
    Downloads: 3 This Week
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  • 10
    Symmetric Sprite Editor

    Symmetric Sprite Editor

    Create symmetric sprites: browse, save to PC, or store online

    This was a multi-user sprite creation tool.
    Downloads: 4 This Week
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  • 11
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como...
    Downloads: 2 This Week
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  • 12
    adsidera

    adsidera

    Python space game

    ### ATTENTION! For the newest version please visit my github account! https://github.com/sireliah/adsidera Travel from Earth to distant stars. Simple space game created on Python 2.7 using Pygame module. The project is Open Source software. Feel free to view or edit the source code (under the GPLv3 license). Current version: 0.4 - new menu - constant rocket propulsion - sprites - landing vehicle 0.3 - simple main menu - planetary systems are created using randomizer...
    Downloads: 0 This Week
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  • 13
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0...
    Downloads: 0 This Week
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  • 14
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 0 This Week
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  • 15
    AMGLib PLUS

    AMGLib PLUS

    A 3D Graphics Engine for PSPSDK

    An advanced 3D Graphics Engine for PSPSDK coders, users and developers. It provides, in an easy way, to create 3D meshes, such as loading 3D models, lighting, textures, cel-shading, a physics engine, 2D sprites and text fonts, and much more... It's a remake of an older library (AMGLib), but while recompiling and fixing its bugs, it happened that the syntax has changed a lot. The language has been changed to C++, to give better compatability and performance. What are you waiting...
    Downloads: 0 This Week
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  • 16

    Jukov Unit Sprites

    Unit Sprites created on the base of vanila EU3 sprites

    I worked a bit over new unit sprites for EU3. As we all know EU3 sprites format is "locked" so unless you own software for 10 000 $ you can't deeply edit it. What can we do however is changing picture format of sprites. Paradox Studio claims they allow modification as long as they don't give needed files, so that players "skip" buy Eu3. So I edited the original sprites, making new ones, but not letting players use those sprites to play game without owning the game (or having much better piracy...
    Downloads: 0 This Week
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  • 17
    Scrawl.js

    Scrawl.js

    For the handling and manipulation of the HTML5 <canvas> element

    ... and position, and render them onto the canvas element. Creation, positioning and styling can all be handled by a single call to the factory function. Sprites include: basic rectangles (Block), advanced rectangles capable of displaying images and sprite animations (Picture), circles (Wheel), single-line text (Phrase), and complex designs composed of lines, arcs and curves (Shape). ...
    Downloads: 0 This Week
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  • 18
    The aim is to recreate the sprites from doom as 3d models trying to keep a faithful look as possible for use with the doom games using new doom based game engines NOTE* DON'T use the big GREEN download button
    Downloads: 1 This Week
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  • 19
    PyRTS-engine

    PyRTS-engine

    Incomplete Python Rts Engine.

    Incomplete Python Rts Engine. Feel free to complete it and claim as your own. or just fiddle. Python and Pygame. The Main file can load the data file from the specified folder. can have multiple games without editing main file. yes, the default package is wesnoth sprites.
    Downloads: 0 This Week
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  • 20
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 4 This Week
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  • 21
    TR Game Engine

    TR Game Engine

    TR Game Engine allows you to develop your game quickly and easily.

    This library providing a simple 2D real-time render system, a collision management system and a real-time game management system. It has also a sound management, network and many other things that games need. This library can read and write compatible images for BlueBox: A-Life project. You can use this handy Java-based library to easily manipulate sprites.
    Downloads: 0 This Week
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  • 22

    ben & bug

    a steampunk platformer

    This is a very early version of a jump-and-run game. Its still missing a lot of sprites and other stuff. The next days/weeks/months it will be updated and hopefully become a nice little game!
    Downloads: 0 This Week
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  • 23

    OpenB2d

    Sprites and tile maps in OpenGL

    With this library is possible to use sprites (with animation, z-sorting, pixel perfect collisions) and tile maps (normal or isometric) using hardware acceleration provided by OpenGL.
    Downloads: 0 This Week
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  • 24
    ECMall_English_version

    ECMall_English_version

    Multi-store php platform

    This project already exists here on this url : https://sourceforge.net/projects/openecmall/. But it is in chinese so decided to translate this script to english along with all the sprites. Enjoy
    Downloads: 0 This Week
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  • 25
    You control the blue square with the arrow keys. The goal is to get to the green square without touching any red squares. Yellow squares are checkpoints. To revoke a checkpoint press 'r'. The game needs the SDL framework to run. for OSX you may need to download it from http://www.libsdl.org/release/SDL-1.2.15.dmg and copy the SDL.framework file to /library/frameworks To Do: Level 4 Pressed button sprites Windows version
    Downloads: 0 This Week
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