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Lightweight, fast, Java-centric Lua interpreter written for JME and JSE, with string, table, package, math, io, os, debug, coroutine & luajava libraries, JSR-223 bindings, all metatags, weak tables and unique direct lua-to-java-bytecode compiling.
OctopusNet - SAT>IP Server with various possibilities
The High-End Networktuner - Octopus Net
The Octopus Net is streaming LiveTV to IPTV-Ready devices in the local network. It makes so many devices to a FullHD (*1) receiver for satellite television and cable television. Thereby will send the FTA Channels (*2) in FullHD in the LAN or WLAN Network. Up to 4 streams - depending on model - may be used simultaneously on stationary and mobile devices. The to-use client software (*3) is for the operating systems iOS (iPhone, iPad), Android, Mac OS...
Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
Description in english - soon!
Projeto de criação de uma linguagem descritiva para auxiliar o desenvolvimento de IA para jogos de RPG com sistema de batalha tático (semelhantes a "Shining Force").
O objetivo é que o criador do jogo de RPG tático apenas descreva o mapa da batalha (com suas características e personagens) em PTBL e o interpretador da linguagem retorne as ações que devem ser tomadas pelo NPC escolhido em determinado momento.
Em resumo:
1) Descreva o mapa e seus...
LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV.
LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
Walley Language is written in C language.
The name comes from Wall-E because I like Wall-E and I like AI.
I want to make a true AI language.
While I only make it like python now.
Full codes written in C language.
I am using mathomatic as my math-parse which is written in C language too. While I also wrote a math parser on my own, it does not work very well now.
just use gcc and compile main.c, it is done..
Tested on Mac and Ubuntu.
"gcc -g -o walley main.c -lm"
That's all.
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Plugin for MySQL Workbench creates rails 3.x files from schemata
Plugin for MySQL Workbench creates rails 3.x files from schemata.
Automatically creates schema,seed,migration and model files from MySQL Workbench schemata.
Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
Excalibur: Morgana's Revenge is a first-person action shooter game that combines time travel to take the player through the jurassic period, camelot period, and into the future chasing down Morgana.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.