Showing 47 open source projects for "fps engine"

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  • 1
    Toxicity - Unity Game

    Toxicity - Unity Game

    Toxicity is an FPS developed in Unity3D game engine.

    Toxicity is a First Person Shooter , it is a level of a much bigger game I am planning to develop in future. It has mainly been developed to build my game programming skills in Unity 3D. This is my first 3D game. I have used help from various sources available on the internet and the credits list is in the game itself. Please if any game programmer/designer is interested in contributing to this project to make it better, feel free to contact me.
    Downloads: 0 This Week
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  • 2

    Nepelton

    An Openly-Hackable FPS Game for School.

    Nepelton is a FPS game built for High School Students wanting to shoot stuff and play a video game in the "comfort" of High School. This is based off of the cube engine. It is currently in testing and heavy development but will be out soon enough (presumably late as late October and early as mid September). This game is based off the Assault Cube engine but with some mods here and there.
    Downloads: 0 This Week
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  • 3
    OpenArena

    OpenArena

    Free and open source FPS based on Quake III Arena

    OpenArena aims to be a free, yet compatible clone of Quake III Arena. It also strives to add subtle enhancements such as new gametypes, playermodels and of course maps! Further improvements are incorporated by using the ioquake3 engine.
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    Downloads: 497 This Week
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  • 4
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 0 This Week
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  • 5
    Travail de maturité Gymnase de Burier 2012, jeu de tir subjectif en C++
    Downloads: 0 This Week
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  • 6
    A 3D game engine primarily focused on FPS games.
    Downloads: 0 This Week
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  • 7
    3d FPS. Uses pyggel, a 3d game engine. Requires pygame, and psyco. W,A,S,D to move, mouse to look around and left mousebutton to fire your weapon. Hold it down, don't just tap it.
    Downloads: 0 This Week
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  • 8
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 9
    Ping Cube is a FPS using the Cube game engine. It aims to be playable and realistic.
    Downloads: 0 This Week
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  • 10
    Tactical Resistance Online/Offline
    In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
    Downloads: 0 This Week
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  • 11
    An opensoure cross platform FPS, using data created in the Monster Hunter Project but authored using the Unity Engine.
    Downloads: 0 This Week
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  • 12
    Last chance project is a free fps game based on the Fps creator engine. Please visit www.goldenglobe.6x.to for more information
    Downloads: 0 This Week
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  • 13
    The most anticipated and exciting project to ever hit the Open Source scene - Engine-X. Our goal is to create a multi-player, physically realistic, strategic 3D first-person-shooter (FPS) game. This is the new development project to replace the EngineX.
    Downloads: 0 This Week
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  • 14
    A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
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    Downloads: 2 This Week
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  • 15
    DurDoomed is a FPS made with the jMonkeyEngine (3D engine written in Java). This FPS will be a lab for testing and optimizing, if possible, the jMonkeyEngine
    Downloads: 0 This Week
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  • 16
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 17
    Bloody Wound is an engine that's supports old FPS like Duke Nukem 3D, Doom 1&2, Quake 1&2 or Blood. Our goal is to provide hight-end graphics, an excellent gameplay (Mouse support,...) and many other things !
    Downloads: 0 This Week
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  • 18
    JGM: Java Game Maker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
    Downloads: 4 This Week
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  • 19
    Zeph3D is the Quake 2-based game engine we (EbertSoft Technologies) are developing for use in our upcoming FPS game title, "Zephyr," and is also slated for use in 2 other future titles.
    Downloads: 0 This Week
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  • 20
    A game interface and engine, for rpgs, fps, adventure games... Just started, and under development. Not much has been done, most is still theory, and little code exists.
    Downloads: 0 This Week
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  • 21
    Experimental 3D/FPS engine designed around DukeNukem3d file formats. Started from scratch (not a Build/Duke3d port), uses OpenGL, planned to work on both Windows and Unix variants (Linux, FreeBSD, ...)
    Downloads: 0 This Week
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  • 22
    This is a small-time FPS/Driving Police Simulation demonstrating the day-to-day operations of police officers nationwide. Starting with local Deland, FL agencies and allowing for expansion.
    Downloads: 0 This Week
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