Search Results for "engine for android" - Page 2

Showing 218 open source projects for "engine for android"

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  • 1
    Dokka

    Dokka

    API documentation engine for Kotlin

    Dokka is an API documentation engine for Kotlin. Dokka can generate documentation in multiple formats, including its own modern HTML format, multiple flavors of Markdown, and Java's Javadoc HTML. Just like Kotlin itself, Dokka supports mixed-language projects. It understands Kotlin's KDoc comments and Java's Javadoc comments. You can run Dokka using Gradle, Maven or from the command line. It is also highly pluggable.
    Downloads: 0 This Week
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  • 2
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 9 This Week
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  • 3
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be...
    Downloads: 44 This Week
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  • 4
    Chromium

    Chromium

    The official GitHub mirror of the Chromium source

    Chromium is the open‑source foundational web browser project that drives browsers like Google Chrome, Microsoft Edge, and Opera—built for speed, stability, security, and extendability across platforms. This directory is currently in a prototyping state and may be removed in the future. As we add support for multiple coding IDE/agents, we will likely pull common prompts and instructions into a central directory with stubs for bespoke IDE/agent integration. Please check with your organization...
    Downloads: 69 This Week
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  • 5
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
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  • 6
    Swagger Codegen

    Swagger Codegen

    Template-driven engine to generate documentation

    Swagger-Codegen contains a template-driven engine to generate documentation, API clients and server stubs in different languages by parsing your OpenAPI / Swagger definition. Simplify API development for users, teams, and enterprises with the Swagger open source and professional toolset. Find out how Swagger can help you design and document your APIs at scale. The power of Swagger tools starts with the OpenAPI Specification, the industry standard for RESTful API design. Individual tools to...
    Downloads: 15 This Week
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  • 7
    Hermes JS Engine

    Hermes JS Engine

    A JavaScript engine optimized for running React Native

    Hermes-powered apps launch faster, thanks to build-time precompilation of JavaScript into efficient bytecode. Hermes is small in APK size, lean on memory, and starts instantly. It won't weigh your app down. It's simple to get started with Hermes in React Native apps. Hermes is open source and implements JavaScript standards. You will now be in a directory with the output of building Hermes into CLI tools. From here you can run a piece of JavaScript. If you have an existing app based on an...
    Downloads: 4 This Week
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  • 8
    qvac-fabric-llm.cpp

    qvac-fabric-llm.cpp

    QVAC Fabric: cross-platform LLM inference and fine-tuning

    qvac-fabric-llm.cpp is a cross-platform large language model inference and fine-tuning engine built as an advanced fork of llama.cpp, designed to run efficiently across desktops, mobile devices, and heterogeneous GPU environments. The project focuses on removing hardware limitations traditionally associated with LLM deployment by enabling support for a wide range of backends, including Vulkan, Metal, CUDA, and CPU, making it accessible on devices ranging from smartphones to enterprise...
    Downloads: 110 This Week
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  • 9
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. ...
    Downloads: 16 This Week
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  • 10
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and related development stacks. yasio can be used for TCP, UDP, SSL, IPv6, KCP, and multi-threaded networking scenarios. ...
    Downloads: 0 This Week
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  • 11
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 0 This Week
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  • 12
    Stremio Core

    Stremio Core

    Types, addon system, UI models, core logic

    Stremio Core is the Rust engine that powers Stremio’s apps by centralizing all reusable logic behind discovery, catalogs, metadata, streams, add-ons, and user/library state. It exposes a clean set of modules—types, addon_transport, and state_types—so apps can talk to add-ons, model UI state, and react to events without duplicating code. The architecture is inspired by Elm: immutable state, message-driven updates, and explicit side-effects (“effects”) keep behavior predictable and testable....
    Downloads: 3 This Week
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  • 13
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door to immersive and visually stunning experiences directly within mobile apps using familiar React Native components.
    Downloads: 0 This Week
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  • 14

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 210 This Week
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  • 15
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes.
    Downloads: 0 This Week
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  • 16
    Nextcloud Server

    Nextcloud Server

    A safe home for all your data

    Nextcloud server is a free and open source server software that allows you to store all of your data in a server of your choosing. With Nextcloud you can easily access and store data in the data center you trust, sync data among various devices, and share your data for collaboration purposes. It offers the best security in the self hosted file sync and share world, and is expandable with hundreds of apps.
    Downloads: 12 This Week
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  • 17
    Project X

    Project X

    Originates from XTLS protocol, providing a set of network tools

    Project X is a powerful and extensible network proxy platform designed to provide advanced routing, tunneling, and traffic obfuscation capabilities. Originating from the XTLS protocol ecosystem, it serves as the core engine behind a wide variety of tools used for secure communication and bypassing network restrictions. The project supports multiple protocols such as VLESS, VMess, Shadowsocks, and Trojan, enabling flexible configuration for different networking scenarios. It is written...
    Downloads: 31 This Week
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  • 18
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer...
    Downloads: 1 This Week
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  • 19
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 12 This Week
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  • 20
    Bowser

    Bowser

    Bowser is a browser detector

    A small, fast and rich-API browser/platform/engine detector for both browser and node. The library is made to help to detect what browser your user has and gives you a convenient API to filter the users somehow depending on their browsers. Version 2.0 has drastically changed the API. All available methods are on the docs page. Often we need to pick users' browser properties such as the name, the version, the rendering engine and so on. You could want to filter some particular browsers to...
    Downloads: 0 This Week
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  • 21
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 0 This Week
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  • 22
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the...
    Downloads: 7 This Week
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  • 23
    SDL

    SDL

    Simple DirectMedia Layer

    ...It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. ...
    Downloads: 72 This Week
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  • 24
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI...
    Downloads: 3 This Week
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  • 25
    Rhino

    Rhino

    On-device Speech-to-Intent engine powered by deep learning

    Rhino is Picovoice's Speech-to-Intent engine. It directly infers intent from spoken commands within a given context of interest, in real-time. The end-to-end platform for embedding private voice AI into any software in a few lines of code. Design with no limits on top of a modular platform. Create use-case-specific voice AI models in seconds. Develop voice features with a few lines of code using intuitive and cross-platform SDKs. Deliver voice AI everywhere: on-device, mobile, web browsers,...
    Downloads: 4 This Week
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