Showing 11 open source projects for "v-lab"

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  • 1
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 101 This Week
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  • 2
    lgck
    LGCK Builder provides a unique development environment that can be easily used by novice and seasoned game creators to get the best results quickly. Our approach is different because the philosophy is geared toward simplicity and re-usability. Quick 5 minute tutorial http://www.youtube.com/watch?v=lN3gkZWr-PM
    Downloads: 15 This Week
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  • 3
    FeRaL

    FeRaL

    Finite Element Rapid Analysis Lab

    FEMM procedures to analyse rotating machines.
    Downloads: 0 This Week
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  • 4
    Feneric Minima

    Feneric Minima

    Minima is an homage to the 8-bit Ultima games

    Minima is an adventure RPG developed in the PICO-8 environment, serving as an homage to the early Ultima games, particularly Ultima II through V. It features a world view, enterable towns, and 3D dungeon displays, capturing the essence of classic 8-bit RPGs.
    Downloads: 0 This Week
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  • 5
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 10 This Week
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  • 6
    Downloads: 0 This Week
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  • 7
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
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  • 8
    Space[394]

    Space[394]

    Space Combat Game

    ...It's a game made by students, originally for the Game Development Capstone at DePaul, but now most of us have graduated but want to continue the project. Every part of the project is open source / free. View the trailer at: http://www.youtube.com/watch?v=kEofuaWR94o&feature=plcp
    Downloads: 0 This Week
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  • 9
    Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
    Downloads: 0 This Week
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    Train ML Models With SQL You Already Know

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  • 10
    Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
    Downloads: 0 This Week
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  • 11
    OS for ComputerCraft v 1.6+ I called it ChaOS.
    Downloads: 0 This Week
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