Showing 8 open source projects for "tile"

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  • 1
    lgck
    LGCK Builder provides a unique development environment that can be easily used by novice and seasoned game creators to get the best results quickly. Our approach is different because the philosophy is geared toward simplicity and re-usability. Quick 5 minute tutorial http://www.youtube.com/watch?v=lN3gkZWr-PM
    Downloads: 3 This Week
    Last Update:
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  • 2
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Dungeons of Trelow

    Dungeons of Trelow

    Brand New "hidden in shadows" game for LÖVE.

    Game is in development. "Dungeons of Trelow" is a horror/adventure/puzzle game. You can try it for your self right now via downloading snapshot! You will need LÖVE2D engine which is available here: love2d.org. Please rate this game 5 stars to help us developing it!
    Downloads: 0 This Week
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  • 4
    notion

    notion

    Tabbed, tiling window manager.

    Notion is a tiling, tabbed window manager for the X window system: * Tiling: you divide the screen into non-overlapping 'tiles'. Every window occupies one tile, and is maximized to it * Tabbing: a tile may contain multiple windows - they will be 'tabbed' * Static: most tiled window managers are 'dynamic', meaning they automatically resize and move around tiles as windows appear and disappear. Notion, by contrast, does not automatically change the tiling. You're in control. Features include: * Workspaces: each workspace has its own tiling * Multihead: the mod_xinerama plugin provides very nice dual-monitor support * RandR: mod_xrandr expands on mod_xinerama and picks up changes in the randr configuration without the need for restarting Notion * Extensibility: Notion can be extended with lua scripts.
    Downloads: 2 This Week
    Last Update:
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  • 5
    Mys-venture is a very simple, 2D tile-based puzzle/adventure game. The project is being developed using C++ and Qt4 and exists only as a learning experience. The aim, naturally, is to produce a playable (as in, it works) game. Due to personal reasons
    Downloads: 0 This Week
    Last Update:
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  • 6
    Puzzlemon Battle Force (working title) is an element/creature-type based puzzle game that involves tile matching for creature summoning and a stats based combat system. LÖVE engine is currently required to run game. http://love2d.org/
    Downloads: 0 This Week
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  • 7
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Robotter will be an open-source RPG featuring a comprehensive story and some crappy graphics. The engine will be very flexible, featuring a replaceable system backend, a tile engine, and on top of it a scripting system using Lua.
    Downloads: 0 This Week
    Last Update:
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