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A language server that offers Lua language support - programmed in Lua
The Lua language server provides various language features for Lua to make development easier and faster. With around half a million installs on Visual Studio Code, it is the most popular extension for Lua language support. The language server can be installed for use in Visual Studio Code, NeoVim, and any other clients that support the Language Server Protocol. The language server can be configured using a configuration file. The language server and Visual Studio Code client can be installed from the VS Code Marketplace. ...
A clean, dark Neovim theme written in Lua, with support for lsp
A dark and light Neovim theme written in Lua ported from the Visual Studio Code TokyoNight theme. Includes extra themes for Kitty, Alacrity, iTerm, and Fish.
Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
All Software build by YouvirajNikesh, available here.
Click on Browse All Files then
In my apps folder:
1. PassKeepV0.1
Other Folders are:
1. AmsPlugins Action (74 Plug-ins)
2. AmsPlugins Object (empty folder)
A project to embed Lua on different hardware platforms. Currently ARM variants are targeted, but it should be possible to port it to any platform that is supported by the gcc+newlib combo. Platform access libraries will also be provided.
LuaEdit is an IDE/Text Editor/Debugger for the Lua language. Its interface looks like MS Visual Studio .Net� and includes syntax highlighting, code completion, advance breakpoint management, efficient search engines, etc. Client under GPL and server (core debugger) under LGPL.
Dynamic XML is an extension of the XML functions for AutoPlay Media Studio. It allows the programmer to load and work with multiple XML files at the same time.
The cc3 project provides software for embedded vision systems. Currently, the software runs on the CMUcam3 hardware platform, which is a NXP LPC2106-based board with an onboard CMOS camera and FIFO, MMC interface, serial UARTs, and servo controller.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.