Showing 10 open source projects for "render"

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  • 1
    nui.nvim

    nui.nvim

    UI Component Library for Neovim

    UI Component Library for Neovim.
    Downloads: 0 This Week
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  • 2
    hlchunk.nvim

    hlchunk.nvim

    This is the lua implementation of nvim-hlchunk

    ...Using profile.nvim for performance analysis, all experiments were conducted on macOS with alacrity, Neovim window height was 66 lines, and the code file was typescript.js, starting from the first line to the five hundredth line. The average rendering time per render was 0.7ms.
    Downloads: 1 This Week
    Last Update:
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  • 3
    LDoc

    LDoc

    LDoc is a LuaDoc-compatible documentation generator

    LDoc is a LuaDoc-compatible documentation generator which can also process C extension source. Markdown may be optionally used to render comments, as well as integrated readme documentation and pretty-printed example files.
    Downloads: 0 This Week
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  • 4
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not planned). Front ends are provided for OpenGL (for graphics), and OIS and SFML (for input). ...
    Downloads: 0 This Week
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  • 5
    SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .
    Downloads: 0 This Week
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  • 6
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 7
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 8
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 9
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 10
    Thor has currently the aim to render the most realistic space scene
    Downloads: 0 This Week
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