Showing 5 open source projects for "processing game"

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  • 1
    Roblox Shaders

    Roblox Shaders

    Roblox Shader – Download on Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system. Whether you're looking to improve Roblox visuals with better lighting or want a more immersive gaming experience, Roblox Shader...
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    Downloads: 0 This Week
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  • 2
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 5 This Week
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  • 3
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 4
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 5
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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