Showing 115 open source projects for "frameworks"

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  • 1
    Core Distribution for SB Servers for McBuilds? Community, Contains SVN Builds from various Garry's Mod Add-on Developers
    Downloads: 0 This Week
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  • 2
    Create Web Appliaction by XML Script for JAVA.
    Downloads: 0 This Week
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  • 3
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 4
    A generic game entity manager written in C++ with Lua bindings. In early stages atm. Game Entity System - Currently Seeking Additional Project Members.
    Downloads: 0 This Week
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  • 5
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 8 This Week
    Last Update:
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  • 6
    Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
    Downloads: 0 This Week
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  • 7
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 8
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 9
    Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
    Downloads: 0 This Week
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  • 10
    True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
    Downloads: 0 This Week
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  • 11
    OGRE/PhysX-based game engine.
    Downloads: 0 This Week
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  • 12
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 13
    Addon for GarrysMod 10 which allows players to temporary turn into ragdolls.
    Downloads: 4 This Week
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  • 14
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 15
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 16
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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  • 17
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 18
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 1 This Week
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  • 19
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 20
    BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 1 This Week
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  • 21
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
    Downloads: 0 This Week
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  • 22
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 3 This Week
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  • 23
    RMX is a modular automation system supporting system events and human interface events.
    Downloads: 0 This Week
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  • 24
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 25
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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