Showing 754 open source projects for "front-end"

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  • 1
    LuaRocks is a deployment and management system for Lua modules. It allows you to install Lua modules as self-contained packages called "rocks", which also contain version dependency information.
    Downloads: 0 This Week
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  • 2

    EOS Multimedia Scripting Environment

    Multiplatform Scripting Environment for Videogames and Multimedia

    EOS Multimedia Scripting Environment is a programming environment, based on Lua scripting, designed for development of videogames and multimedia applications. The software is released under a custom zlib License, and is free also for commercial purposes.
    Downloads: 0 This Week
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  • 3
    WoM-CMS jest aplikacją PHP stworzoną specjalnie na potrzeby serwera WoM (World of Might).
    Downloads: 0 This Week
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  • 4
    blizard Entertainment World of Warcarft Addon Project with korean Localization.
    Downloads: 0 This Week
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  • 5
    Freeband is a free, cross-platform, open source alternative to the games Guitar Hero and similar games.
    Downloads: 0 This Week
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  • 6
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
    Downloads: 0 This Week
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  • 7
    Our project developping database.
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  • 8
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  • 9
    Self-Contained CGI (sccgi) is a C++ application that can be customized by developers looking to write high-performance web applications. It includes several database adapters and a template engine. Additionally, it can be extended with Lua.
    Downloads: 0 This Week
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  • 10
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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  • 11
    A MMO game server side implementation with CUI client
    Downloads: 0 This Week
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  • 12
    Lua Console User Interface aims to provide a framework to build console based applications using the Lua language.
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  • 13

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
    Downloads: 0 This Week
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  • 14
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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  • 15

    Lua4Pas

    Lua wrapper and binding for Object-Pascal

    The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
    Downloads: 0 This Week
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  • 16
    This project is for a completely open ended PvP system for Ascent based MMORPG servers. This involves custom npc's and the ability to capture cities around Azzeroth, this project is used in conjunction with Hypnotic WoW at www.hypnotic-wow.com
    Downloads: 0 This Week
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  • 17
    A MapleStory server emulator written in C#, with many possibilities of customizing such as scripting.
    Downloads: 0 This Week
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  • 18
    A set of libraries and tools for examining and modding the classic DOS game System Shock
    Downloads: 0 This Week
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  • 19
    LithOTS - One Open Source Distro of Opentibia based on Otserv and The Forgotten Server
    Downloads: 0 This Week
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  • 20
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
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  • 21
    Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
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  • 22
    Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
    Downloads: 0 This Week
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  • 23
    A 2-dimensional cross-platform game engine based on SDL.
    Downloads: 0 This Week
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  • 24
    IRC bot based on the concept of (re-)loadable user-coded Lua modules, editable by anyone, which handle all the bot's functions. The project's main goal is to create a full written-language interface with no special predefined commands.
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  • 25
    Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
    Downloads: 0 This Week
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