Showing 142 open source projects for "code::block"

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  • 1
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 2
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 232 This Week
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  • 3
    Fennel

    Fennel

    Lua Lisp Language

    Fennel is a programming language that brings together the speed, simplicity and reach of Lua with the flexibility of a lisp syntax and macro system. Full Lua compatibility: Easily call any Lua function or library from Fennel and vice-versa. Zero overhead: Compiled code should be just as efficient as hand-written Lua. Compile-time macros: Ship compiled code with no runtime dependency on Fennel. Embeddable: Fennel is a one-file library as well as an executable. Embed it in other programs to support runtime extensibility and interactive development. Anywhere you can run Lua code, you can run Fennel code. ...
    Downloads: 0 This Week
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  • 4
    Luvit

    Luvit

    Lua + libUV + jIT = pure awesomesauce

    ...This helps teams migrate without having to learn a new way of programming. Choose your async model; we don’t mind; we encourage experimentation. If you don’t like callbacks and event emitters, use coroutines and write blocking-style code without actually blocking your event loop. The various projects in the luvit ecosystem can be mixed and matched to build the ideal runtime for your application. The luvit CLI tool can be used as a scripting platform just like node. This can be used to run lua scripts as standalone servers, clients, or other tools.
    Downloads: 0 This Week
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  • 5
    CodeArt

    CodeArt

    Use NeoVim as general purpose IDE

    Use NeoVim as a general-purpose IDE.
    Downloads: 0 This Week
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  • 6
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 43 This Week
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  • 7
    LIKO-12

    LIKO-12

    LIKO-12 is an open source fantasy computer made using LÖVE

    LIKO-12 is a fantasy computer that you can use to make, play, and share tiny retro-looking games and programs. It comes with a default, fully customizable, DOS-like operating system installed, called DiskOS. DiskOS provides an environment with basic command-line programs and visual game editors. The created games and programs are saved as disk files that can be easily shared to friends or anyone else.
    Downloads: 1 This Week
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  • 8
    Generic CAM
    A tool for CNC toolpath generation. Model data in, G-Codes out. The system is kept as generic as possible. Machines with up to 9 axis can be defined. Machine simulator included.
    Downloads: 0 This Week
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  • 9
    ResNeXt

    ResNeXt

    Implementation of a classification framework

    ...Instead of simply increasing depth or width, ResNeXt introduces a new dimension called cardinality, which refers to the number of parallel transformation paths (i.e. the number of “branches”) that are aggregated together. Each branch is a small transformation (e.g. bottleneck block) and their outputs are summed—this enables richer representation without excessive parameter blowup. The design is modular and homogeneous, making it relatively easy to scale (by tuning cardinality, width, depth) and adopt in existing residual frameworks. The official repository offers a Torch (Lua) implementation with code for training, evaluation, and pretrained models on ImageNet. ...
    Downloads: 0 This Week
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  • 10
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 1 This Week
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  • 11
    Awesome

    Awesome

    Awesome window manager

    awesome is a highly configurable, next-generation framework window manager for X. It is very fast, extensible and licensed under the GNU GPLv2 license. It is primarily targeted at power users, developers and any people dealing with everyday computing tasks and who want to have fine-grained control on their graphical environment. A window manager is probably one of the most used software applications in your day-to-day tasks, along with your web browser, mail reader and text editor. Power...
    Downloads: 0 This Week
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  • 12
    Luacheck

    Luacheck

    A tool for linting and static analysis of Lua code

    Luacheck is a static analyzer and a linter for Lua. Luacheck detects various issues such as usage of undefined global variables, unused variables and values, accessing uninitialized variables, unreachable code and more. Most aspects of checking are configurable: there are options for defining custom project-related globals, for selecting set of standard globals (version of Lua standard library), for filtering warnings by type and name of related variable, etc. The options can be used on the command line, put into a config or directly into checked files as Lua comments. ...
    Downloads: 4 This Week
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  • 13
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?...
    Downloads: 8 This Week
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  • 14
    awesome-hammerspoon configuration

    awesome-hammerspoon configuration

    awesome configuration for Hammerspoon.

    ...At its core, Hammerspoon is just a bridge between the operating system and a Lua scripting engine. What gives Hammerspoon its power is a set of extensions that expose specific pieces of system functionality, to the user. You can write Lua code that interacts with macOS APIs for applications, windows, mouse pointers, filesystem objects, audio devices, batteries, screens, low-level keyboard/mouse events, clipboards, location services, wifi, and more.
    Downloads: 0 This Week
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  • 15
    wxCode project is a collection of reusable components based on the cross-platform wxWidgets GUI toolkit. The project provides various tools and facilities for building, maintaining and releasing wxWidgets-based code. Visit the website for more info. Note: As of January 2018 this project has been retired.
    Downloads: 14 This Week
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  • 16
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 3 This Week
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  • 17
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    ...Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it features - 52 Classes that are already available within Lua - 25 different types of user interface classes - 8 different predefined dialogs which makes it the perfect GUI sandbox for DS. ...
    Downloads: 2 This Week
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  • 18
    CoreTML framework
    CoreTML framework is an open-source template-based configuration system allowing the developer to create parametrized templates by inserting special content to any text files. Its main purpose is to serve as a toolkit for semiconductor IP core creation (based on VHDL/Verilog).
    Downloads: 0 This Week
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  • 19
    Clue is an experimental C compiler that generates code for high-level dynamic languages such as Lua, Javascript, Perl5 and Common Lisp, as well as non-dynamic languages like C and Java. It supports the complete ANSI standard, including pointer arithmetic
    Downloads: 0 This Week
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  • 20
    Fallout 4 Configurator

    Fallout 4 Configurator

    Fallout 4 Configurator

    Fallout 4 Configurator - it will help you to fine tune computer game on windows Fallout 4! Site - https://sites.google.com/site/fallout4configurator Mail - fallout4cfg.os@gmail.com Donate - https://sites.google.com/site/fallout4configurator/donate
    Downloads: 1 This Week
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  • 21

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 22

    neuranep

    Neural Network Engineering Platform

    ...NeuraNEP handles microthread scheduling, synchronization, distribution and communication. This project is a fork of SpikeOS (sourceforge.net/projects/spikeos) and represents a major update to that code base, including a scripting interface and low-level rewrite of several components. SpikeOS was oriented towards computational modeling. NeuraNEP is oriented toward neural network research.
    Downloads: 0 This Week
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  • 23
    vespadj apps

    vespadj apps

    local web based app: Music & VST Browser, Shazam charts local cache

    These Apps run on a small portable web server (Lua Xavante wsapi, size < 3MB), so you can take it on flash usb and use a web GUI (Firefox, Chrome), internet connection is not required, data are stored in path. Music_Browser: index your archive of music on sqlite database, run presetted query, like find double albums/songs or simply find your songs, launch operation on files (drag'n'drop to desktop application*, open in forder, listen on winamp) VST_Browser: index your tons of vst...
    Downloads: 0 This Week
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  • 24

    KingdomOfGambit

    A fantasy real time multiplayer strategy game with player scripted AI

    ...Then you only give rough objectives and watch your units struggling to make sense of it. Imagine your archers firing arrows at the enemy and then fall back behind tough warriors which huge shields to block the enemy return volley. Only a combination of a good unit selection and a fitting behaviour script for those units will carry you to victory. And only the limits of your imagination and skill limit what is possible.
    Downloads: 0 This Week
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  • 25
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
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